thecommonnate
Theocrat
Do we know if its possible to make ships from land-locked cities using the new forst as canals? Any help appreciated.
This is only because Madrid is next to a fresh water lakeD) You can make a cannal three tiles wide, though. If you have a CITY between two forts you can move your ship from the forts next to the sea to the city. That means I can move ships through Madrid to the two forts next to Madrid and the sea.
This is only because Madrid is next to a fresh water lake
You can't.Is it possible to make ships from land-locked cities using forts?
Does a lake side fort counts as costal?
Good point. Thanks Ammar & Gyathaar for all the good info!This is only because Madrid is next to a fresh water lake
I wish that Firaxis had changed the graphics for a coastal fort to some kind of fortified canal. It looks odd having ships move into and through those land fortifications.![]()
It'd be better if we got a proper canal improvement instead. This fort-canal thing looks awfully exploit-ish.I wish that Firaxis had changed the graphics for a coastal fort to some kind of fortified canal. It looks odd having ships move into and through those land fortifications.![]()
I'd just make it really expensive, personally. It's also something automated workers shouldn't do on their own. Imagine a continent carpeted in canals like they're currently carpeted in roads and/or railroads.I have to agree it looks like an exploit.
Canals would be a good idea but they would need to be more expensive to build than a fort. Think how much the Panama canal costs to build and then there is maintainance. Cost would need to be dependent on terain and perhap separate types for early middle and late ships. All a bit too complex.