Hi all,
I am wanting to mod some aspects of the game but am not entirely sure if these things are possible. It would be great if someone could let me know if they are, and perhaps even where I could find some of these things. I have tried to find some of these things but with no success.
Here are the things I would like to be able to change:
1) Increase the food requirement per citizen in a city from 2 per turn to 3.
2) Increase the food yield of the city tile from 2 to 3.
3a) New buildings that require a certain resource be present in the cities borders. eg/ Blacksmith needing iron within city radius.
3b) Have that building stop working if the requirement is not met at any time. eg/ Blacksmith stops to operate if you remove the resource iron.
4) Have a builder (or potentially a new unit) be able to copy a resource (say wheat) and plant it on a new tile.
Any help would be appreciated.
Thanks.
I am wanting to mod some aspects of the game but am not entirely sure if these things are possible. It would be great if someone could let me know if they are, and perhaps even where I could find some of these things. I have tried to find some of these things but with no success.
Here are the things I would like to be able to change:
1) Increase the food requirement per citizen in a city from 2 per turn to 3.
2) Increase the food yield of the city tile from 2 to 3.
3a) New buildings that require a certain resource be present in the cities borders. eg/ Blacksmith needing iron within city radius.
3b) Have that building stop working if the requirement is not met at any time. eg/ Blacksmith stops to operate if you remove the resource iron.
4) Have a builder (or potentially a new unit) be able to copy a resource (say wheat) and plant it on a new tile.
Any help would be appreciated.
Thanks.