Iceciro
Special Ability: Decimate
I may be biased because I've been playtesting a module that is boosting what the Cualli have on the other side of the equation in the way of unique stuff. I'm also working on a new leader for the Cualli and a new leader for the Mazatl that change up their current dynamics a little.
Personally, I don't mind the agnostic leaders, but I commonly play with 15-16 civs so even if I get every agnostic leader in the game, it doesn't slow the AIs down founding religions. (And for some weird reason I never seem to draw the Grigori) I also don't like mixing them because both civs tend to play rather well for AI civs, unlike say, the Amurites, who seem to get stepped on every game.
Personally, I don't mind the agnostic leaders, but I commonly play with 15-16 civs so even if I get every agnostic leader in the game, it doesn't slow the AIs down founding religions. (And for some weird reason I never seem to draw the Grigori) I also don't like mixing them because both civs tend to play rather well for AI civs, unlike say, the Amurites, who seem to get stepped on every game.
Was going from the Orbis argument... They're the same race, possess quite a few of the same mechanics, so why not? I used the 'They're the same race' part to argue for the elves, dwarves, and Bannor/Clan.
Can merge Opera's bUniqueCult tag too, so leaders who follow their own cult will have diplomalus's with civs following religions. That's enough to make me happy. 



