Iceciro
Special Ability: Decimate
I may be biased because I've been playtesting a module that is boosting what the Cualli have on the other side of the equation in the way of unique stuff. I'm also working on a new leader for the Cualli and a new leader for the Mazatl that change up their current dynamics a little.
Personally, I don't mind the agnostic leaders, but I commonly play with 15-16 civs so even if I get every agnostic leader in the game, it doesn't slow the AIs down founding religions. (And for some weird reason I never seem to draw the Grigori) I also don't like mixing them because both civs tend to play rather well for AI civs, unlike say, the Amurites, who seem to get stepped on every game.
Personally, I don't mind the agnostic leaders, but I commonly play with 15-16 civs so even if I get every agnostic leader in the game, it doesn't slow the AIs down founding religions. (And for some weird reason I never seem to draw the Grigori) I also don't like mixing them because both civs tend to play rather well for AI civs, unlike say, the Amurites, who seem to get stepped on every game.