Technetium
Chieftain
- Joined
- Nov 11, 2005
- Messages
- 6
I just recently got the expansion, and it's pretty cool for the most part. But I really don't like how stealing technology works.
The problem is not that stealing technology is too easy (even though it is).
The problem is also not that your reaching Renaissance era gives every country a spy (which makes no logical sense at all, they should each get their first spy when they reach Renaissance era).
The problem is that there is no appreciable penalty for stealing technology. I've been employing a "3 strikes" rule as such: first offense, I demand they stop (this lowers their friendliness toward me even though there's nothing dishonorable in such a request); second offense, I denounce them; 3rd offense, I declare war. But the diplomacy is weighted very unfairly in favor of the spying country and against the victimized country. If country A steals from country B, and then A talks to country C, C doesn't care that A was caught stealing technology from B; it has no effect on their level of friendliness toward A even though such a thing is a very good reason to be distrustful toward A. However, if B denounces A for stealing and the two countries had a pact of friendship, C will look unfavorably upon B for denouncing someone B had a friendship with, even though it was justified! And if B retaliates with a declaration of war, C will be more likely to regard B as a war-monger.
Civ 2 handled it better... catching a country stealing technology from you was a free declaration of war... had no impact on what other countries thought of you. Which makes sense because it's what they would do in the same situation.
My simple suggestion would be that a country caught spying should face enough of a diplomatic penalty that they are immediately denounced by many countries, not just the one stolen from. Furthermore, the victim country should be able to denounce (regardless of any pact of friendship) and declare war without any diplomatic penalties in dealing with other countries.
The problem is not that stealing technology is too easy (even though it is).
The problem is also not that your reaching Renaissance era gives every country a spy (which makes no logical sense at all, they should each get their first spy when they reach Renaissance era).
The problem is that there is no appreciable penalty for stealing technology. I've been employing a "3 strikes" rule as such: first offense, I demand they stop (this lowers their friendliness toward me even though there's nothing dishonorable in such a request); second offense, I denounce them; 3rd offense, I declare war. But the diplomacy is weighted very unfairly in favor of the spying country and against the victimized country. If country A steals from country B, and then A talks to country C, C doesn't care that A was caught stealing technology from B; it has no effect on their level of friendliness toward A even though such a thing is a very good reason to be distrustful toward A. However, if B denounces A for stealing and the two countries had a pact of friendship, C will look unfavorably upon B for denouncing someone B had a friendship with, even though it was justified! And if B retaliates with a declaration of war, C will be more likely to regard B as a war-monger.
Civ 2 handled it better... catching a country stealing technology from you was a free declaration of war... had no impact on what other countries thought of you. Which makes sense because it's what they would do in the same situation.
My simple suggestion would be that a country caught spying should face enough of a diplomatic penalty that they are immediately denounced by many countries, not just the one stolen from. Furthermore, the victim country should be able to denounce (regardless of any pact of friendship) and declare war without any diplomatic penalties in dealing with other countries.