Sherlock
Just one more turn...
I'm not complaining, but this is one powerful unit.
Think about using it attacking in rough terrain, it attacks without taking damage.It can be better compared to Crossbowmen when terrain doesn‘t allow to shoot far anyway.
Defensive units in general are very underwhelming - because there is so little to defend against.
I feel bad for China: a great* defensive unit, that also basically ‘buffs’ their walls when they build one, and a great* defensive UI. But they’re both made rubbish by the fact there’s nothing to defend against. China has other good benefits though, so they still end up fine.
[*by great, I’m also rolling on some coolness / uniqueness factor, not necessarily combat effectiveness.]