is the gap between King and Emperor huge?

Rombizio

Chieftain
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Oct 23, 2013
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I play on King but it became too easy after getting so many cool advice here in the forum. I am thinking in going to Emperor to check it out.

Is the difficulty gap huge?

What should I expect on the war side and on the tech side?
 
The difference isn't large like from Emperor to Immortal.
It is easily surmountable. IF you can win King easily, you will probably get the hang of emperor in like 2 to 3 games.

Tech side: The AI starts with Pottery if i am not wrong. Thus they are more than likely to secure a pantheon first and will most likely grab a religion before you if you are not Maya or Ethiopia or you did not manage to find a religious CS.
GL on average is gone on turn 47 so if you have been incorporating GL into your games, expect not to get it half of the time and modify your gameplan to not rely on GL as a clutch.
HG and Petra can be hard to get. CI is gone like 99% of the time unless you beeline CS.

Though it is not uncommon to be tech leader by late Medieval. You can try Babylon or Korea to start off if you are worried.

On War: AI has slightly more gold and has slightly more units but nothing to hard to deal with. Shaka is still a monster.
 
Nope.
Only lousy thing about Emperor is that tech progression is very rapid.
Your soldiers can become outdated after marching for 20 turns in neutral lands.
 
The difference isn't large like from Emperor to Immortal.
It is easily surmountable. IF you can win King easily, you will probably get the hang of emperor in like 2 to 3 games.

Tech side: The AI starts with Pottery if i am not wrong. Thus they are more than likely to secure a pantheon first and will most likely grab a religion before you if you are not Maya or Ethiopia or you did not manage to find a religious CS.
GL on average is gone on turn 47 so if you have been incorporating GL into your games, expect not to get it half of the time and modify your gameplan to not rely on GL as a clutch.
HG and Petra can be hard to get. CI is gone like 99% of the time unless you beeline CS.

Though it is not uncommon to be tech leader by late Medieval. You can try Babylon or Korea to start off if you are worried.

On War: AI has slightly more gold and has slightly more units but nothing to hard to deal with. Shaka is still a monster.

That is all the info I needed! I do play for GL all the time, so I might have to change the strategy. Shaka was never a problem for me. Maybe now he will be. Thanks!:goodjob:
 
King to Emperor is one of the smallest steps in the game ... unless you are building too many wonders. Like if you try to build Great Library on a low hammer start.
 
At first, it would seem that king to emperor is a rather big jump. It was for me, but then I managed to get used to emperor difficulty over a few games. The difficulty between emperor and immortal is indeed much bigger and most if not all those wonders you're trying to get will vanish rather swiftly. Don't bother with GL, because AI on immortal is likely to complete it by turn 30-40.

As difficulty increases, having a plan becomes a lot more crucial. However, thanks to the patch, science victories are twice as hard, diplomatic victories are 25-50% harder and culture victories are a little easier with aestethics. In my opinion, it would be best to, at least indirectly, aim for a culture victory to buffer yourself against enemy tourism. Science is still critical as always but as I mentioned, don't bother with GL.
 
Not bothering with the GL is one of the best pieces of advice I have picked up from these forums.
 
Well I found it so; but after dropping back to King and winning them all easily I'm going back to Emperor next game to try again.
 
Well, the only real difference lies in how much attention you need to devote to your manual citizen placement and, as it was already said, availability of early wonders. An experienced player should be able to win all king games without rearranging citizens, but on emperor you need to keep an eye on it, at least from time to time.

Btw, if Shaka spawns near you, DoW him on sight. Build 3 archers and a warrior (a horseman if you can afford it) and just butcher his armies. If you'll meet him before anyone else, you'll be getting pretty much free experience, free workers and sometimes even gold for no warmonger penalty. On a sidenote: when impis show up, run.
 
I didn't think it was very significant. You might want to beeline science buildings a bit earlier and build an extra archer or two, but most of the time Emperor is still very comfortable and you can still grab most wonders by simply planning ahead a little bit.

Emperor to Immortal is the big one, thats when you can mostly forget about wonders before industrial and absolutely have to prioritize science above everything else.
 
I don't think it is, I struggled Prince to King MUCH more, also GL is not that good I've barely ever relied on it
 
King to Emperor is one of the smallest steps in the game ... unless you are building too many wonders. Like if you try to build Great Library on a low hammer start.

And thats why I jumped from prince to emperor.
 
First game in Emperor after King, random Civ = India. Gloups.
However T 350 cultural victory.

The main difference between King and Emperor is warry AI. Accept ambassade early without decent army and you will have one or two neighboors on your back. And, I find that AI spam more cities.

For the rest, AI is a little much better in science but you'll lead from industrial era, thanks to public school and secularism. Never saw a nuke from AI, just one game where Ghandi said to me he can have nukes.

I was too easy too on King, and two weeks after I'm too easy on Emperor. I'll move to Immortal my next game. So don't mind the gap. Move directly to Immortal.
 
GL isn't that hard to get on emp once you get used to it, pantheon is still easy to get as well.

With a nice start local pantheons are still easy to get (if I build my shrine second) and GL isn't hard to get (maybe it's differen on marathon, where proper micromanagement can give more benefit to good decisions, I only play Marathon).

So long as you aren't a ripe juicy defenseless target you won't get dow'd either. But AI will rush you quick if you don't keep your military on par.

Emp is just as easy as king, I can still do whatever I want so long as I'm not stupid about it; the only difference is that unlike king I no longer completely run away with it and at least an AI or two can make a game of it plenty longer.
 
I wish I made the jump from king->emperor earlier because I found emperor to be easier than king. On king, you can get away with building more world wonders, which isn't a very good strategy as it's usually better to take them by force (except maybe for the few that have founder bonuses.) On emperor, I found diplomacy to be much easier. Since the AI starts with increased bonuses, It takes a little while longer for you to catch up (late medieval instead of late classical/early medieval) during that window, most of them offer DoF's (except for the REAL haters, mostly just Shaka and Lex) which you have the option of trying to maintain for the majority of the game.
 
The reason Emperor to Immortal is so big is that is the first level each AI starts with a worker. (Also the AI starts with enough extra defense units; it is much easier to settler-steal from a major AI than to steal their starting worker)
I ran an experiment with all Immortal bonuses without that worker and it was indistinguishable from standard Emperor. (Narrower than the difference your starting location does)

Immortal to Deity is an ever bigger leap. Most of the increase is because that is the only level in which the AI starts with a second settler. (Ancient Era start) I ran an experiment there as well, Deity bonuses without the extra settler appeared to be only slightly more difficult than standard Immortal.
 
I wish I made the jump from king->emperor earlier because I found emperor to be easier than king. On king, you can get away with building more world wonders, which isn't a very good strategy as it's usually better to take them by force (except maybe for the few that have founder bonuses.) On emperor, I found diplomacy to be much easier. Since the AI starts with increased bonuses, It takes a little while longer for you to catch up (late medieval instead of late classical/early medieval) during that window, most of them offer DoF's (except for the REAL haters, mostly just Shaka and Lex) which you have the option of trying to maintain for the majority of the game.


I'm confused how you can have a late classical era.
 
As a long time Prince player, I steamrolled one King game and have been on Emporer since. Jump in!
 
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