Hi.
Sorry if this has been asked before, but I did attempt a reasonably thorough search of the forums first and found nothing with this exact question.
I love Civ 5 and I play it mostly multiplayer with my friend on the other side of the world (turn-based = less worry about the bad ping!). We love that the latest patch "improved" multiplayer, but still... we suffer horrendously with slow turn ends, even in the first few turns of a new game. When we add a 3rd player it's almost unplayable.
We wonder if it might be partly caused by the game autosaving every single turn in MP - even if you disable autosaves in the options menu or change it to every 5 or 10 turns or something, the MP games still save every single turn.
Has anyone found a way to disable this? Or can anyone suggest ways to improve the speed of our turns ending? We both have reasonably good computers (I host on a quad core with 4 gigs of RAM) and in single player it's not an issue at all.
Thanks!
Sorry if this has been asked before, but I did attempt a reasonably thorough search of the forums first and found nothing with this exact question.
I love Civ 5 and I play it mostly multiplayer with my friend on the other side of the world (turn-based = less worry about the bad ping!). We love that the latest patch "improved" multiplayer, but still... we suffer horrendously with slow turn ends, even in the first few turns of a new game. When we add a 3rd player it's almost unplayable.
We wonder if it might be partly caused by the game autosaving every single turn in MP - even if you disable autosaves in the options menu or change it to every 5 or 10 turns or something, the MP games still save every single turn.
Has anyone found a way to disable this? Or can anyone suggest ways to improve the speed of our turns ending? We both have reasonably good computers (I host on a quad core with 4 gigs of RAM) and in single player it's not an issue at all.
Thanks!