Bleys
Deity
I have some ideas for a workaround on the issue of improper AI bonuses, namely, 7 separate WB files, one for each Leader, and a "suggestion" that the games be played at Monarch or above (since making the AIs have the proper techs at Monarch and Prince would requite 14 WB Saves, 7 with Archery, 7 without, and I am not going there, LOL).
But I dont want to do all that work if there isnt enough interest in the concept. I thought the first one went pretty well, a lot of cool looking final-maps depending who played what Leader, which was exactly what I was looking for. Saddly, I never finished my Pacal game, I got caught up in other projects and RL got a bit hectic at the same time, but now I have some free time coming up, so do you, the Community, want another PYL?
If yes, what "concept" do we want to try this time? Some of the ideas suggested in the other threads were cool, like all the "North and South American" leaders, or another "All 1-trait" set, like CRE or IND leaders (or any, really), or all the "Biggest Backstabbers" type thing, with Alex, Catherine, et al, or all the "Nutjob" leaders like Monty and Toku and some others, maybe the "best Water Map AIs", and have Willem again, this time with Ragnar, Joao . . . hmm, maybe there arent enough of that type . . . . but you get the point.
The 7 WB files isnt too big a deal to create, either, so no worries about that. Minor editing is all thats involved, but this time there will be no Warrior Rushing, and the AIs will not tech slower or be slower to Wonders (not knowing Archery causes it ALL, BTW, since AIs now have to tech it themselves, so get a bunch of turns late on other techs, and the Wonders opened by those techs).
So lets hear some ideas, or even "It kinda sucked" if thats how you feel, I am a big boy and can absolutely handle criticism. I enjoyed the thread, and I think a lot who played it found the concept interesting enough for at least another round, but if not, no worries.
But I dont want to do all that work if there isnt enough interest in the concept. I thought the first one went pretty well, a lot of cool looking final-maps depending who played what Leader, which was exactly what I was looking for. Saddly, I never finished my Pacal game, I got caught up in other projects and RL got a bit hectic at the same time, but now I have some free time coming up, so do you, the Community, want another PYL?
If yes, what "concept" do we want to try this time? Some of the ideas suggested in the other threads were cool, like all the "North and South American" leaders, or another "All 1-trait" set, like CRE or IND leaders (or any, really), or all the "Biggest Backstabbers" type thing, with Alex, Catherine, et al, or all the "Nutjob" leaders like Monty and Toku and some others, maybe the "best Water Map AIs", and have Willem again, this time with Ragnar, Joao . . . hmm, maybe there arent enough of that type . . . . but you get the point.
The 7 WB files isnt too big a deal to create, either, so no worries about that. Minor editing is all thats involved, but this time there will be no Warrior Rushing, and the AIs will not tech slower or be slower to Wonders (not knowing Archery causes it ALL, BTW, since AIs now have to tech it themselves, so get a bunch of turns late on other techs, and the Wonders opened by those techs).
So lets hear some ideas, or even "It kinda sucked" if thats how you feel, I am a big boy and can absolutely handle criticism. I enjoyed the thread, and I think a lot who played it found the concept interesting enough for at least another round, but if not, no worries.