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Is there even a way to display yields without hovering the cursor on each single tile in this game ?

Naokaukodem

Millenary King
Joined
Aug 8, 2003
Messages
4,277
Is there even a way to display yields without hovering the cursor on each single tile in this game ?

You will answer no matter, anyway any yield is lame and resources are all over the place so you would need 100 cities to catch them all, for most probably lame rewards, or we don't know so much. (I don't have the patience to hover each resource to see its benefits, or to see if it's local/cities/empire wide resources, yet another bothering, weird, bizarre and odd, useless gameplay-wise, unrealistic distinction)
 
But do you actually want the answer, or is this just you complaining?
Both actually. I don't seem to have this option on Playstation 5. But I'm not launching it again anyway. (after I identified why I was so bored, a lot of the causes are in the OP)

So after all I guess I just wanted to complain. :p

I'm selling it 35€ on Rakuten, but nobody wants it apparently... :(
 
"lame rewards for resources"

some of the rewards for resources are literally game changing, being able to grab 2-3 camels will absolutely change your Antiquity era. I don't know what the point of this post was, you can just not enjoy a game and stop playing it. You don't need to announce it to everyone via a post that thoroughly demonstrates a misunderstanding of the game
 
"lame rewards for resources"

some of the rewards for resources are literally game changing, being able to grab 2-3 camels will absolutely change your Antiquity era. I don't know what the point of this post was, you can just not enjoy a game and stop playing it. You don't need to announce it to everyone via a post that thoroughly demonstrates a misunderstanding of the game
LOL, camels for yet more useless resources... :lol: Personally I randomly slotted resources in whatever slot available in whatever city or town, without even reading the benefits beside the first couple hours of playing, because anyway you usually get just enough slots for the resources you get, with camels. I can't be bothered to hunt for lame town resources all over the place, empire-wide resources that doesn't require any slot and are lame also (if you don't have 8 copies of them), and finally those city resources that you have to hunt and sort one by one on the map, which is egregiously boring to me, so I don't even bother.

Yes, I have to announce it to everyone via a post that thoroughly demonstrates a misunderstanding of the game (which in that circumstance is quite far fetched, unless you read my other interventions on other topics but well, they are other topics :rolleyes: ) because 1) It's my opinion and I want to share it. (too bad for you who love the game) 2) The misunderstanding of the game is the fault of the game IMO, obviously, from my point of view but yet ! from the point of view of most critics. (especially for that game, Civ game have always been simple to play, no need of a manual to enjoy it) 3) I want to share it especially to Firaxis for Civ8.

It's quite hard to understand what I dislike in the game and why I stop every session after less than one hour or even half an hour or even shorter, and now that I think I hit one of the problems I don't want an annoying lover to complain about my complaint in such a rude way. Saying I don't understand the game for things so simple as resources in this game is just showing a misunderstanding of the OP : granted, it was an offended question without the intention to play again, but a question still. It appears that there is an answer (at least on PC), but as Niallism suggested I was already resigned about the usefulness of such a feature, considering I just hovered all the tile of a distant lands island and see just lame yields, not talking about my general impression in my 4th game. (didn't complete any, my first one was surprisingly better yields wise, maybe they changed something... for the worse !)
 
Try, just once, to start up a new settlement and move some camels and production resources there. Watch that settlement skyrocket. It's a powerful strategy, and fun (imo) management aspect of the game. Empire resources are very powerful. One rice is 10% growth rate empire wide. That's worth double what an expansionist attribute point can give you.
 
That's a choice for you, do you want to play wide (lots of cities) or tall (few cities, supporting towns). Both are viable. If you have more cities with high production you can certainly crank out an army or navy quickly. Or have a city pumping out commanders. Then there's all the extra science and culture you'll get for city vs town.
 
The yields of a tile depend on the buildings in the settlement (and if there are buildings on the tile, the yield depends on those buildings and what is in the neighboring tiles, and specialists in the tile.
 
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