skaternate
The Fuzz
THIS THREAD CONTAINS SPOILER INFO FOR GOMXII
Well here is the deal, I have been using this stratagy in every game that has a chokepoint since GOMVII when I learned it. However not untill now have I really used it so effectivilly as to completely stifen any growth what-so-ever of an AI. This trick requires a 3-4 plus size choke point, min. 3 units, and time. The idea is not to totally block off the choke point, but to let there be one point open at all times. This way the AI always see's a land path to where it wants to go, if it totally closes it may use a boat eventually. You let the AI walk up to the choke point and when he gets there, you move all your units over one space as to block that point, try to make the point you leave open about two spaces away so that the AI doesn't see that far of a place to go. I used this extesively in GOMVII on the russians, and when I finally hit them they had 9 settlers and a few units at the choke point trying to cross, then bam 18 free workers, and a stunted civ to boot. I have been using it this GOM against the chineas, and it has been working quite well, I have to screen shots to better illistrate how this work. The first screen shot is about 400yrs+ before the second screen shot, not sure exactly.
ps. I didn't post a poll because I am unable to see the results of polls, since I can't vote.
shot 1:
Well here is the deal, I have been using this stratagy in every game that has a chokepoint since GOMVII when I learned it. However not untill now have I really used it so effectivilly as to completely stifen any growth what-so-ever of an AI. This trick requires a 3-4 plus size choke point, min. 3 units, and time. The idea is not to totally block off the choke point, but to let there be one point open at all times. This way the AI always see's a land path to where it wants to go, if it totally closes it may use a boat eventually. You let the AI walk up to the choke point and when he gets there, you move all your units over one space as to block that point, try to make the point you leave open about two spaces away so that the AI doesn't see that far of a place to go. I used this extesively in GOMVII on the russians, and when I finally hit them they had 9 settlers and a few units at the choke point trying to cross, then bam 18 free workers, and a stunted civ to boot. I have been using it this GOM against the chineas, and it has been working quite well, I have to screen shots to better illistrate how this work. The first screen shot is about 400yrs+ before the second screen shot, not sure exactly.
ps. I didn't post a poll because I am unable to see the results of polls, since I can't vote.
shot 1: