Northraven
Chieftain
- Joined
- Nov 20, 2005
- Messages
- 1
Okay, I just had my first win on Noble...I haven't really played much Civ since the first one years ago and this was only about my 7th or 8th game (The third one that I have won). I beat the game via a space race victory using the Mongols and I basically flooded the ancient world with Kashyks (The Mongul UU) and took over about half of a standard map before 1000AD...I managed to completley eliminate the English and those damned Romans who always want to war-monger and decimated Spain to the point that they were a non-factor for the entire game.
After all this carnage I had about 12 cities under my control and my treasury was fast depleting with science grinding to a halt. I shored up my borders and built up my civs' economics, eventually having to start a modern war with the Americans and their German allies in order to distract them long enough to secure the space race win. All in all a fun, if somewhat bloodier game than I like. This brings me to my question, three previous games in which I started on Noble and attempted to use a more financial-oriented civ like England and build quality cities over quantity I had given up in disgust after being overwhelmed militarily by various civilizations...in anger I decided to just flood my opponents with Mongol UU's becuase they are fairly easy to get resources for and they are very fast moving in the early game. This tactic is the first that seemed to work, but I really don't want to play a game like this too often. Can anyone tell me what I'm doing wrong in the quality over quantity games? Maybe someone could give an example of general strategy up until 0 AD if you're trying to go for a quality over quantity strategy with about 5-7 cities.
After all this carnage I had about 12 cities under my control and my treasury was fast depleting with science grinding to a halt. I shored up my borders and built up my civs' economics, eventually having to start a modern war with the Americans and their German allies in order to distract them long enough to secure the space race win. All in all a fun, if somewhat bloodier game than I like. This brings me to my question, three previous games in which I started on Noble and attempted to use a more financial-oriented civ like England and build quality cities over quantity I had given up in disgust after being overwhelmed militarily by various civilizations...in anger I decided to just flood my opponents with Mongol UU's becuase they are fairly easy to get resources for and they are very fast moving in the early game. This tactic is the first that seemed to work, but I really don't want to play a game like this too often. Can anyone tell me what I'm doing wrong in the quality over quantity games? Maybe someone could give an example of general strategy up until 0 AD if you're trying to go for a quality over quantity strategy with about 5-7 cities.
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