Is "wish you were here" any good?

Archon_Wing

Vote for me or die
Joined
Apr 3, 2005
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First off, I know this dedication only appears after most experts have finished and there's plenty of places to talk about how great you are; nobody really cares.

Anyhow, this dedication seemingly is meant to finish off a cultural win by boosting wonder and park tourism. But if I don't have much parks, it seems like the boost to wonder tourism is very small anyways since wonders don't give that much tourism anyways compared to even what random artifacts give. So in these cases, it would seem "reform the coinage" which prevents trade routes from being plundered would keep tourism more stable?

I just mindlessly click on it, because it has the tourism icon on it, but it seems like that's not the best choice.
 
When I play cultural, I focus heavily on parks, so it's a great one for me.

If you're more of a "build up heavy industry to make lots of wonders" type, you may want to go for something more financial instead.
 
I use it all the time. My cultural wins are never that early since in many of my games I don't decide how I want to win until later, which means theater districts might not get built until later.

How useful it is difficult to determine. I would have to run a test going for cultural victory without it, then reload that save and then use it to compare. I doubt it shaves more than a few turns off, but a few turns is a few turns. I play on King difficulty specifically because I like building wonders, so I'm sure to have them. And I do built at least 1 or 2 national parks when going cult victory. They aren't that hard to build if you get the workers going to move things around (planting forests and removing mines)
 
I would think it's game-dependant. Sometimes I get a bunch of wonders and national parks, so it may be worth it. But not have trade routes plundered is quite useful especially if you have tourism bonuses to trade routes beyond the base 25%. And more money can help with buying archeological museums and archeologists.
 
I watched The Game Mechanic do a theater squareless victory on Deity with Persia recently on twitch. He built many National Parks, like around 10. Wish You Were Here was a very big boost to his tourism.
 
I watched The Game Mechanic do a theater squareless victory on Deity with Persia recently on twitch. He built many National Parks, like around 10. Wish You Were Here was a very big boost to his tourism.
Is there some trick to building this many? I never have that many places to build them! :(
 
Is there some trick to building this many? I never have that many places to build them! :(
Just send settlers to unsettled tundra with mountains... Usually moutains are easy national park tiles.
But anyway Persia's UI increases appeal by 2 so it is easier for them to get charming tiles
 
Heartbeat of Steam can be very useful for wonder builders, but by the time Wish You Were Here is available there aren't many wonders left, so I usually opt for it.
 
Just send settlers to unsettled tundra with mountains... Usually moutains are easy national park tiles.
But anyway Persia's UI increases appeal by 2 so it is easier for them to get charming tiles

Ah right forgot about Persia's ability. Thanks! :)
 
I've had a couple of situations where I had not won my culture victory yet and then WYWH became available. Generally then I'm presented with a choice: pick it and hope that it helps shave off a few turns for the win, or pick something else and just click the button to end the turn a few more times.

In my experience, it has been helpful, but not instrumental. It's nice, but not necessary. I haven't run tests on how many turns it can help shave off, but it is most definitely only a matter of a few turns in most cases, unless you build specifically towards it.
 
Is there some trick to building this many? I never have that many places to build them

Build Eiffel tower. One game I had 6 national parks and could have built more (I had earth goddess). Eiffel tower and Cristo are so important for cultural victories.

The other trick is removing mines and quarries and planting forests.
 
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