Israel

Why does all "add a civ" related topics in this forum become instant Poland threads...
 
I only suggested Israel because of the fact it is small and not capable of too much but could allow for new and interesting gameplay methods via espionage. I don't see a 1 or 2 city civ in eastern Europe with nothing special to offer being justified.
 
I don't see a 1 or 2 city civ in eastern Europe with nothing special to offer being justified.

You don't know what you just started...
 
You don't know what you just started...

Lol I don't mean to upset anyone. I'm new so I don't know about this whole argument but in Rhye's map Germany's Berlin is pretty close to Warsaw and Germany would have to expand only westwards because of this; giving them more eastern land alows them to become the major threat they were to colonial western Europeans. Mainly France and Britain.

Copenhagen and Hamburg won't exactly give Germany the boost it needs.
 
:lol: :lol:

Those Poland debates were so great... though I think that more people were against Poland in the end, as people wanted the flame war to end.

Berlin and Warsaw would have 2 empty tiles between them, it wouldn't work and certainly wouldn't allow Germany to control the northern historical bits like east Prussia.
 
But Warsaw would have to exist surely, and it's too close.

this is simply BS, there's the same problem with Jerusalem and Sur, and there should be with Jerusalem and Medina. Not to mention that having Poland would be as interesting as having Israel, or probably more.
 
Respawn.

Apparently I must make my message longer before I can post so... hi! :goodjob:

LOL, and that translates how in a human played game ? Play a few turns with one goal, vanish and autoplay for 300 turns, come back in the last 50 turns to achieve the last goal ? Wow, sounds very interesting indeed.
 
Israel is the only "civ" I know of that existed in 2 completely different ages of our history. How would you deal with it in RFC ?
Also, it didn't have much an impact on the world to justify its presence, except in the last 50 years, during which it gave and is giving a big contribution in the destabilization of the always fragile world peace equilibrium.

Correction: Israel is not destabilizing the world. Radical Muslim extremists are choosing to destabilize the world through their intolerance.
 
I for one thought that Poland would be a fairly decent option in the normal game, but for the reasons posted above (too close to Germany) its not that great here. Israel and Judea I think are different entities, and while from a gameplay perspective it may be interesting to have an espionage based civ, I don't think the old one had enough of an impact and the new one hasn't existed long enough. Then theres also the crowded middle east thing and that they really would have a 1 city home turf, unless major settling points after the diaspora were included as well.
 
Maybe Rhye could enlarge the middle east like he did with Europe?
 
Well ,

there was Israel in RoC (Rhye's of Civilization) for Civ III.

So the absence of Israel was not given from the start when Rhye designed the concept for RFC in Civ IV.

The logical reason that Israel was left out is that RoC was different as there were much more cities on the map. Hence a civ like Arabia or Turkey or Babylon had enough cities even in their respective spawn areas.

Also with Civ IV the number of cities got drastically reduced. Moreover the performance hit of every civ that was kept in the game increased dramatically. Civ III allowed to have more civs on the map than Civ IV (I mean performance wise)

So for reasons of performance several civs had to be cut out and I suppose that is the reason that e.g. Israel, but also Austria , Byzanz and Korea or the Zulus had to jump over the line.
 
And still Israel in RoC for Civ3 always was struck in the Medieval Age, while the Europeans were sending ships off to space.

The reason Zulus were cut had more to do with allowing European colonialism in South Africa.
 
I was just wondering, why is Israel a mere independant in RFC? Wouldn't it be a good civ to play.

I know it would be 1 city but they could exploit the BTS addition of espionage. Their UP could be 2X espionage production or more (since it's one city,) and their UU could be a spy that does cheaper missions.

I know it won't be added now but it would be cool to have one huge espionage production civ always on your back that you have to look out for. I really don't use espionage at all right now to be honest.

If it was added, it's more likely that their UB would produce an additional +50%:espionage: and the UP being espionage costs cut in half than the other way around. Don't know about coding but I figure it would be easier to implement it that way. I'd too like to have an espionage dependant civ in RFC but how much fun would that be for non-player Israel? I don't think they know how to use espionage as means to survival.

Even if Ryse wanted to add Isreal, the Middle East is way too crowded as it is.

True. Middle East could always be expanded but I don't know what would be the point. The land around those parts isn't exactly very good and it would affect with Arabia's dreams of Islamic Al-Andalus by increasing the maintenance costs and traveling time. Not going to happen.
 
Israel is like Canada/Australia/NZ/Brazil: too late to be worthwhile. On top of that, it'd be a one city challenge or it'd be unrealistic.
 
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