I've always wondered

Curufinwe

Socialist Elf
Joined
Feb 9, 2002
Messages
926
I've always wondered what the industrous (or industrial) flag on the improvements actually does. Religous is cheaper for religous, same for science and militaristic, commercial is saved on when Smith's is built, but what does industrious and expansionist do (and this is for the buildings, not civilization traits.
 
umm not much expansionist allows you to build scouts but mainly the bonuses of industrious civ is the worker speed and with expansionist scouts you never get barbarians from a goody hut
 
you get an extra shield in cities larger then 6.
 
Can you people read? I clearly stated several times I was asking about the flags in the improvements in the editor, and stated that I did not wnat to know about what they did for a civilization.
 
Originally posted by curufinwe
Can you people read? I clearly stated several times I was asking about the flags in the improvements in the editor, and stated that I did not wnat to know about what they did for a civilization.

:lol: The game sure is frustrating! :D Same with some posters.
 
HAHA and the question will never be answered as the thread turns off topic!! :lol:
 
Aren't those checkboxes just the links to the correct GA for various civ types? So one wonder causes a GA for one type of civ and not another? The wonders are in the Improvements menu, so those check boxes could also theoretically be applied to non-wonder status improvements.
 
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