JFD
Kathigitarkh
Hm, I can enable them fine together, but then I've since made some unreleased changes to CulDiv, so I could've inadvertantly fixed it in the process. I'll get an update out as soon as I can.
balanced the CPP and CBP?
So would anyone happen to know which of these new civs are actually definitely viable and balanced with the CPP and CBP?
My thoughts on changes for balancing for CBP. Part 1.
Anglo-Saxons:
The happiness from the UB should be changed for extra reduction on crime.
Belgium:
Probably should replace the grocer here.
Bohemia:
The UB gives % gold. Should give more per resource and no %.
Flanders:
% production? Nope. Flat hammers scaling with era maybe.
Iceland:
UB gives happiness. Instead should reduce extra boredom.
This changes should be relatively easy to make. The following list instead is harder:
Civs with two UU. Change one for a UB/UI:
Francia, New Zealand, Prussia.
Thoughts?
Is Vietnam yours, JFD? I really want to use it in CBP, but I don't think its great people generation bit is working correctly.
Also I'm not spawning Great Generals. The bar in the great person screen currently says I'm at 822/200, and I haven't gotten one all game.
I've been playing with the Ayyubids lately, and just noticed that the Madrasa still gives a 33% bonus to all science, even though Universities in the CBP have been changed to remove percent based yields. Is there any way to make it more in line with CBP civs?