JFD's The Kingdom of Two Sicilies for VP

Duomo1334

Chieftain
Joined
Dec 20, 2018
Messages
80
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=544635765

New (purple font). Deleted (red font).

UA: Unchanged.
UU: Unchanged.

UB: Wine Cellar (Replaces Grocer (was Zoo))
Cost: Unchanged.
Maintenance: Unchanged.
Happiness: Unchanged.
Grants a copy of the Wine luxury resource. :trade: Trade Routes originating from this city have a 30% increase in range and produce an additional 2 :c5gold: Gold when connecting to another civilization. 1 Merchant Specialist slot.
Nearby Plantations gain +2 :c5gold: Gold.


-1 :c5unhappy: Unhappiness from :c5gold: Poverty, and +1 :c5food: Food for every 5 :c5citizen: Citizens in the City. 15% of :c5food: Food is carried over after a new :c5citizen: Citizen is born (effect stacks with Aqueduct).
Nearby Bananas: +2 :c5gold: Gold
Nearby Coffee: +1 :c5gold: Gold, +2 :c5production: Production
Nearby Tea: +2 :c5gold: Gold, +1 :c5production: Production
Nearby Tobacco: +3 :c5gold: Gold


City must have a Customs House (was Aqueduct).
 

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