Perplexity
Warlord
- Joined
- Nov 4, 2005
- Messages
- 103
--Pre-Turn (3200BC)
Looks fine. We need more worker techs, the worker has nothing to do. I will micromanage Washington to grow and finish lighthouse together. Then build settler and send southeast.
--Turn 1 (3160BC)
Scout finishes exploring our island. I will send him to southeast corner to bust as much fog as possible.
<See attachment>
--Turn 2 (3120BC)
Animal Husbandry finishes. Mining seems the clear choice. Next choice will be harder -- Wheel or Bronze Working?
Start a Pasture on the closer Cow.
--Turn 3 (3080BC)
First Lion shows up.
--Turn 4 (3040BC)
Hinduism FIDAL.
--Turn 5 (3000BC)
Lighthouse finishes and Washington grows to 2. Decide that a warrior escort is needed for the settler, so start that.
--Turn 6 (2960BC)
First pasture finishes. Start working it. Send worker up to pasturize other cows.
--Turn 7 (2920BC)
...
--Turn 8 (2880BC)
Scout kills that lion.
Mining comes in. Decide to go for Bronze Working in 8. We have excess forests to chop.
--Turn 9 (2840BC)
Scout healing.
--Turn 10 (2800BC)
Spot another lion in the west. Second pasture finishes.
--Turn 11 (2760BC)
Send worker towards gold.
--Turn 12 (2720BC)
Warrior finishes in Washington, and Washington grows to 3.
Start settler. Only 8 turns with the 3 great tiles we're working.
<See attachment>
--Turn 13 (2680BC)
Start the gold mine.
--Turn 14 (2640BC)
ZZZ.
--Turn 15 (2600 BC)
Fortify the warrior in a fogbusting spot to wait for the settler.
<See attachment>
Very good then. Settler coming in 5. Bronze Working coming in 3. Research The Wheel next, I think. Lots of forests in the north half that I don't think we really need since there are plenty of hills.
Have fun.
Looks fine. We need more worker techs, the worker has nothing to do. I will micromanage Washington to grow and finish lighthouse together. Then build settler and send southeast.
--Turn 1 (3160BC)
Scout finishes exploring our island. I will send him to southeast corner to bust as much fog as possible.
<See attachment>
--Turn 2 (3120BC)
Animal Husbandry finishes. Mining seems the clear choice. Next choice will be harder -- Wheel or Bronze Working?
Start a Pasture on the closer Cow.
--Turn 3 (3080BC)
First Lion shows up.
--Turn 4 (3040BC)
Hinduism FIDAL.
--Turn 5 (3000BC)
Lighthouse finishes and Washington grows to 2. Decide that a warrior escort is needed for the settler, so start that.
--Turn 6 (2960BC)
First pasture finishes. Start working it. Send worker up to pasturize other cows.
--Turn 7 (2920BC)
...
--Turn 8 (2880BC)
Scout kills that lion.
Mining comes in. Decide to go for Bronze Working in 8. We have excess forests to chop.
--Turn 9 (2840BC)
Scout healing.
--Turn 10 (2800BC)
Spot another lion in the west. Second pasture finishes.
--Turn 11 (2760BC)
Send worker towards gold.
--Turn 12 (2720BC)
Warrior finishes in Washington, and Washington grows to 3.
Start settler. Only 8 turns with the 3 great tiles we're working.
<See attachment>
--Turn 13 (2680BC)
Start the gold mine.
--Turn 14 (2640BC)
ZZZ.
--Turn 15 (2600 BC)
Fortify the warrior in a fogbusting spot to wait for the settler.
<See attachment>
Very good then. Settler coming in 5. Bronze Working coming in 3. Research The Wheel next, I think. Lots of forests in the north half that I don't think we really need since there are plenty of hills.
Have fun.