T1
HC asks for MT tell him to go fly a kite
LP starts infantry
Nagasaki starts factory
Settle Ise start theater
T2
Nara starts factory
Izumo starts University
Teo something starts theater
Ok for RR want to know where the production cities are:
Rendaku - 47 hammers
Marubeni - 30 hammers (but we have more cities like this)
Priortizing workers for Rendaku > Marubeni when RR comes in. Upped research.
T3
Shimo > Library
Worker stuff and troop deployment
T4
Move troops back to take Isama from Saladin nice spot there.
T5
RR finished start combustion
Saladin will settle for peace (won't give a darn thing though) but decide that we should raze Yamana first.
We raze Yamana and settler Toyama there
DO I see a GP farm??
Make peace with Saladin.
Troop deployment > worker start RR on good production cities.
T6
Queue factory in Nara for settler we should settle beside Toyama
Troop deployment - worker stuff
T7
Wall street should be built look for candidate. Kyoto - Edo (in hindsight I missed Lake placid)
Marubeni > factory
KM > grocer
Rendaku candidate for IW/Factory
GA born move to new land for big border pop to stop AI settling.
(PS he would only give DR which is a AARAGHH )&&(&(* tech.)
T8
Kyoto > Grocer
Tokyo > Aqueduct (for health to get factory)
Satsuma > factory
Irrigation chain broken at Brass Lions have to remove cottage at LP only 2 gpt which must have been changed recently. Will put farm there to help BL as farms are only getting 1 for plains/2 for grass because of broken link.
T9
Workers doing RR's for the production
T10
Workers doing the same
Ok I hope you guys don't mind but I wanted to finish getting the GA to the new land and round it off to 1900 ad. Wooo baby we going to party like it's 1899 oh yeah....... little red corvette oops having a prince moment being retro fan and all.
T11
Workers building those railroads
T12
Finish combustion > Sci Meth
BV start grocer
Matsuma > Courthouse
Workers doing the chain gang
T13 - 1899ad
Sci Meth > Physics
Used GA to blow up Toyama.... (the horror the travesty)
Worker stuff
T14 - 1900ad to round off
Workers have a big hang over from the party for turn of the century. In the news world just ended... DOH
Working on Physics my suggestion would be artillery next to get rocketry
for Apollo. (again Rendaku good candidate)
LP > grocer
BL > factory
Cherokee > factory
Edo building WS but should have been LP although once we build market/grocer in Edo will be close to LP. No point in changing as LP takes 50 turns and Edo only 37 turns left.
Pentagon should be considered soon where a factory is built with coal but Rendaku good candidate. SOL done in 3 turns.
Have fun.......
Current save
ROOSTER
JesusOnEez --> UP
Talamane --> on deck
Armstrong --> Possible skip (he mentioned in another SG being OOP but forgot to say how long)
Berserks01 -->
Cosmichail --> Just Played
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