I love 1UPT o.O
The removal of religion makes no difference to me.
My point is you don't like the game. The examples given were examples. EDIT: Apparently you do like the game! Interesting. More below as I realised this.
Why? Why is it insulting to assume that a portion of the target public of a company didn't like a work enough so that the company that released the mentioned work would let the person directly responsable for the work go?
The only valid assumption is that everybody is happy? Why?
If you need help with why it's insulting then that's a shame. You don't like the game. Some other people here don't like the game. The game sold well, reviewed well, and lots of people
do like the game. 90% of the discontent on the forums are about the game's perceived 'unfinishedness' and everything else is down to personal game design tastes. Assuming as FACT that someone got fired because you and a bunch of other people on a forum don't like their work is obviously insulting. If you can't see that then dear god.
Fact is in an anonymous job such as accountancy, you probably can't really conceive in your mind how having tens or hundreds of people discussing your private life and making assumptions about your employers firing you for being incompetent could be insulting or upsetting. I would have thought it was common sense, however.
In this part I believe you're talking to someone else, cos nothing I said in my post has any relation to what your saying here.
Er...
Even if that is true, isn't a compliment for him that Fireaxis let him leave.
It's simple: what decent game development company would have a contract with the lead designer of her flagship game that doesn't include a strong prohibitive clause against this kind of proposal while a game is in development? And Civ 5 is just finishing beta-testing...
Gimme a break, even if he have another proposal, the fact that Fireaxis liberated him is by itself a "you're fired" statement. The same can be applied if he just resigned and Fireaxis let him go. You can be certain that there's a substantial fine for him to leave before reaching certain terms of the contract
You're saying that it's an insult to him that Firaxis let him go. At what point didn't you attribute that to what I was talking about? Double whammy here as you assume that full-time game developers have some kind of footballer or music artist style contract when it's at max six months notice period, most of the time one month, and he could have given his notice at any time. So this leads me onto the whole ignorance topic.
The fact that he don't work there anymore is a very strong and enough reason to me. If it isn't to you, I respect that, no problems.
I've worked at three game studios. I left all three. I got sacked from none of them. Are you telling me I must have got sacked? Funny thing is I left just after a project finished. Why? Because it's extremely unprofessional to leave in the middle of a project as you put all the other developers in the <insert unpleasant place here> because they're a man down. Lead designer especially, he may have got sick of working at Firaxis halfway through development of Civ 5 and stuck with it to the end of the project like you're supposed to, for professionalism. He may have handed his notice in six months ago. You know nothing of the circumstances, yet assume you know it all as fact. Ignorant.
Just notice that I didn't say that he was fired in the strict sense of the word, I argued that even if the company simply let him go, as I assume that they did, you can consider that he was fired cos, to my understanding and knowledge, there's no way a guy in his key position inside a company - the lead designer of a flagship game - to be vulnerable, contract wise, to third parties proposals or to simply quiting shortly after his game was released, without the company wanting him to go away.
See above. You don't know how game studios work, and I have never in 10 years of working in the industry, once, heard of
one person who signed an employee contract for an entire project regardless of how 'key' they are. The fact that the industry is a small world and most of the studio heads and senior staff in a geographical area know eachother means that if you screwed over your company by leaving mid-project, you'd have problems in the future as the led programmer thinks 'oh Firaxis, I know the art director there I'll fire off a mail asking about him. Oh he left in the middle of a project he was lead on? PASS'.
So you just don't do it. No contract required. And he left after the project. No problem at all.
And who told you I don't like the game? I think it needs improvement but have made certain steps in the right direction. But right now it needs an AI (right now it has an AU - Artificial Unintelligence) and a diplomacy that doesn't talk only of war. The game is disastrous, to me, because of its unfinished state, not because I hated every new feature, cos I didn't.
So if you don't hate the game, then why would you assume he was sacked? Surely only if you perceive the game design to be poor, could you possibly come to the conclusion that he was pushed out the door and it was publicly said that he resigned. That's what happens with studio heads and politicians, you're likely reading way too much into the timing.
I'm an accountant, and I know very well how companies, in general, work. So, who are you to say that I speak from "complete ignorance"?
I know very well how game companies work in general, but I wouldn't pretend to know anything about how accountancy firms work. I am completely ignorant to how accountancy firms work, but you arrogantly claim some applicable knowledge even though different sectors work extremely differently. And as far as companies go, game development studios are
very different to traditional software companies.
Yes, people leave companies to other companies all the time. But do you know what's behind the curtains when these transactions occur? I do.
You do? OH SORRY you're an accountant at Firaxis. I take it all back.
If that's his reasons, then he shouldn't be in the game industry.
That's a really snotty thing to say. I joined the industry because I want to make games. I have a love for making games. I didn't join the industry to have people say horrible things about me. But that's me, as you go on to say...
In his interview that someone linked on this or other thread he stated that he did mods for civilization 3 because he came to the forums complaining about the game and didn't get the answer he expected, so he started implementing his own ideas himself.
So it's safe to assume that he knows this side of the coin very well enough to don't be scared with criticism and harsh words by players, since he used to be one of them.
And maybe he's getting his just desserts, if he was guilty of saying nasty things about other developers. I don't know enough about his pre-Firaxis days. If this is the case, I really hope you get very well known in accountancy circles, then do something that you're immensely proud of, that's perceived by others as a big balls up, and have hundreds of people really harshly criticizing you for it or making wild assumptions about your personal situation. Just so you can see 'the other side of the coin'
I
guarantee you it cuts deep. And to write this stuff knowing it's a google search away from the person your talking about is just bad manners and nasty, sorry. And I feel compelled to call you on that.
Last, but not least, I just want to make clear to you that this post has no intention to offend you in any way. Such clarification is becoming increasingly necessary in this forum, these days. People can't separate a fight from a discussion.
This post doesn't offend me. It's a lot of the others. They offend me. ;D