Sword_Of_Geddon
Arbiter of the Sword
Hope to create some great mods for this game like I am for Civ3.
vbraun said:Nothing is hard-coded.![]()
You forgot to add "at the moment".Exavier said:LIES!!!
There are several things hard coded... Nuclear Blast Attribues, AI Info, Air Missions to name a few. Also there isn't a way (that i can find) to add new models to the game either. I can make nif files all day long but the highest version i can convert them to is 1 version under what Civ4 uses![]()
The Great Apple said:You forgot to add "at the moment".
With the SDK coming in January I expect that alot of this stuff will become moddable.
Paranoid.... I hope! I think the SDK is just going to be a bundle of C++ code, and the wait for it is probably because they're cleaning it up a bit, or something.Exavier said:You do have a point... but my guess is they will release the SDK and have to patch it twice to make it usable... or am I just being paranoid![]()
They come in exactly the same format as units.Sword_Of_Geddon said:Well I heard Firaxis is making a unit creator for Civ4. The problem really for me is city graphics(they could use variation), that and new buildings are what I'm concerned about at the moment.