Sisiutil said:Remember you also usually want to keep a city if it's a holy city, or if it contains a world wonder (the latter is often difficult to determine).
jimbob27 said:No it's not. You just look on the wonders list in the info screen.
Er... not always. Check the screenshot below and tell me which Egyptian city contains Angkor Wat:jimbob27 said:No it's not. You just look on the wonders list in the info screen.
There is that, and the fact that it does or does not fall into the proximity of one of your cities. I'm always trying to give each city the biggest city radius they can have, and if it takes raizing a enemy city ... all the beterSisiutil said:Remember you also usually want to keep a city if it's a holy city, or if it contains a world wonder (the latter is often difficult to determine).
Sisiutil said:Er... not always. Check the screenshot below and tell me which Egyptian city contains Angkor Wat:
The info screen only tells you which Civilization has built the wonder; it doesn't, unfortunately, tell you which city it's in unless it's one of the top five cities. This screen really should tell you the location of the wonder--previous versions of Civ did. It's not like it should be a big secret.
I keep hoping, in vain, that Firaxis' next patch will fix this...
Exactly--I shouldn't have to come to the info screen to see what the teeny-tiny Angkor Wat graphic looks like, then zoom in on the city I'm attacking to see if it's there.voek said:If you have a good eye you can actualy see the wonders in the city without zooming in (for example: a small colosus standing at the coast of your city). Or better look at Athene in the screenshot posted above. You see the Pyramids lying next to the river. But I agree, it should be possible to check/know in which city they are, that's why it are world wonders.
Draino said:You should be able to veiw whats in the city before you make your decison. As a new-comer to the game I was getting confused to which resources where which, you can't even see what the resource is when the raze or occupy screen is up.