rockinroger
WoC Team Member
@seady hey i will check once i get reinstalled. hey seady i get the same thing in my game. im at year 750bc
cannot load your savegame either..with all of you guys savegames i get C++ runtime errors upon loading your savegames.. so seagy, it's most likely you'll get the CTD too if you move further in game.. i don't understand it..really..i did open and check some xml files and edited some things myself(values or names) that's the only difference i have with keldaths release..but these values only apply to the amount of effect of game options..not the game options themself...i hardly doubt this could be a reason..ie, renaming The Hague into Den Haag, or health points of buildings i changed ...and similar things..i am almost 100% sure this cannot be the reason..Here is my latest save. I don't get the CTD issue but my pc crashes to power out at the drop of a hat, so i'm not sure if my data is useful.
keldath said:zulu,
i havent used any of those code - but
the airforce is looking very good one for merging with mine - but i still cant add any new stuff until i dont even hear this dreadfull cursed word c.t.d!!!
Sure enough, CTD just after 600 AD.mrgenie said:...
cannot load your savegame either..with all of you guys savegames i get C++ runtime errors upon loading your savegames.. so seady, it's most likely you'll get the CTD too if you move further in game..\
seady said:Sure enough, CTD just after 600 AD.
work fine with meI noticed statesman are gone. Are they supposed to be out of it for the time being?
mrgenie said:ADD_3
Use link to DL my Mod directory 230MB...includes Keldath WR, patch 2, missiles patch..no other patches are needed!
kelgir-v3.1-WR-mrgenie.exe
please, if someone downloads it..do not copy it over your modfolder...right click both folders, check details..and see if there's a difference in bytes or not?
mrgenie said:Arlborn, you never posted if you got a CTD or not? could you please share us with this information?
mrgenie said:hmmm...can you check for any ".bak" file in your Modfolder? and check the size of the sum of the ".bak" files?
Arlborn said:I donmt see this file: CvGameCoreDLL.dll-bombard+missiles.dll in your assets folder but its in mine, I think that is the main difference lol
YES THAT IS EXACTELY THE DIFFERENCE!! WITHOUT THAT FILE MY MOD = YOURS