It's a real simple idea, really. I, like many of you, play w/raging barbarians. And while it is nice that they help my units gain XP, they can still be a real nuisance sometimes. I've got to have nearly 3 units patrolling outside my cities otherwise I'll suffer from pillaging. (I know I can turn off raging barbs, just stay with me).
What do y'all think about the idea that there could be a (chance of) a 1-3GP reward for killing a barbarian unit? Perhaps the reward could scale based on the barb unit's level. And perhaps the chance of gold being present could be increased with the "Raiders" bonus, thus beefing it up a bit?
Perhaps it could be a custom game option, "Barbarians carry gold"?
What do y'all think about the idea that there could be a (chance of) a 1-3GP reward for killing a barbarian unit? Perhaps the reward could scale based on the barb unit's level. And perhaps the chance of gold being present could be increased with the "Raiders" bonus, thus beefing it up a bit?
Perhaps it could be a custom game option, "Barbarians carry gold"?