GoodSarmatian
Jokerfied Western Male
- Joined
- Apr 25, 2006
- Messages
- 9,408
I was just thinking how religions could become more interesting and realistic (yeah, i gues many people have thought about that) and I think something like "heresy" would be nice.
With heresy I mean the possibility to slightly alter a religion but keep the basics to create variations like Catholicism, Orthodox Christianity or Protestantism.
The effect in the game would allow a player to build a shrine even without a holy city.
The "unofficial" shrine would give you gold, but only for your own cities, while the "true" shrine wouldn't gain any gold from these cities any more.
The idea behind this is to give you a chance to get a shrine later in the game without founding a religion or capturing a holy city and to simulate something like the great schism. If one religion is dominant on a continent and all civs like each other this would be a possibility to make the game more interesting. Other civs might "convert" to your "new" belief depending on your relations. If they are friendly with you and pleased with the original founder they will support you, but if their relations with you are not much better than with the founder they might consider you a heretic and eventually declare war depending on their character.
Isabella might hate a protestant more than a muslim and come after you with a coalition to restore the true faith.
To prevent too much mayhem and annoyance it shouldn't be too easy to reform a religion.
You would need at least one tempel in every city, several cathedrals and two or three Great Prophets
With heresy I mean the possibility to slightly alter a religion but keep the basics to create variations like Catholicism, Orthodox Christianity or Protestantism.
The effect in the game would allow a player to build a shrine even without a holy city.
The "unofficial" shrine would give you gold, but only for your own cities, while the "true" shrine wouldn't gain any gold from these cities any more.
The idea behind this is to give you a chance to get a shrine later in the game without founding a religion or capturing a holy city and to simulate something like the great schism. If one religion is dominant on a continent and all civs like each other this would be a possibility to make the game more interesting. Other civs might "convert" to your "new" belief depending on your relations. If they are friendly with you and pleased with the original founder they will support you, but if their relations with you are not much better than with the founder they might consider you a heretic and eventually declare war depending on their character.
Isabella might hate a protestant more than a muslim and come after you with a coalition to restore the true faith.
To prevent too much mayhem and annoyance it shouldn't be too easy to reform a religion.
You would need at least one tempel in every city, several cathedrals and two or three Great Prophets