RedRover57
Emperor
- Joined
- Nov 1, 2010
- Messages
- 1,014
Just bought R&F recently and returning to Civ 6 after a long break. I'm interested in knight rush strategies for Domination (or at least to expand your empire to set up another VC) using Deity difficulty and standard pangaea/continents. Mongolia would be a great example for a knight rush possibility (with knights/keshigs). Obviously the map is important for deciding on strategy, but let's assume that you start with sufficient space to expand (if needed). What would be the optimal
I have been messing around with early Mongolia strategies and the main issues have been:
Any insights regarding specific strategies would be appreciated.
- Early build order
- Number of cities to settle
- Districts
- Early defensive army and pre-built army (to upgrade later)
- Tech order
- Important buildings, governors, policies, wonders(?), etc.
I have been messing around with early Mongolia strategies and the main issues have been:
- Dealing with a very early AI warrior/archer rush with or without barbs as well - the problem with knight rush is that any production put early into a defensive army (warriors/slingers -> archers) is ultimately "wasted" production. So I have tried to only produce a minimal early army of 2-3 each warriors and archers.
- Dealing with a turn 60-70ish AI rush with horsemen, swordsman, archers, catapults - initial warrior/archer defensive army will most likely not be able to counter this when it occurs prior to your getting knights - pre-build heavy chariots? Pre-building chariots seems smart since they upgrade to knights, but it takes you off the main tech path. And chariots aren't exactly ideal for defense. Building walls may be a necessity.
- Not enough space to expand (usually due to AI forward settling) reducing speed to obtaining knights - horseman rush to conquer nearest neighbor while still teching toward knights? Producing a bunch of horsemen will also slow down progress toward knights (less production going into infrastructure). And there's also the potential issue of not having horses (having to wait for Magnus to be promoted).
Any insights regarding specific strategies would be appreciated.