Through repeated experimentation it has proved extremelyrewarding to have a dozen veteran horsemen (and 1000 gold) resting, in cities that have barracks, awaiting upgrade to knights the moment chivalry is discovered.
Preferably this happens before your nearest rivals have any, nonetheless these dozen early knights, if used wisely, soon become Elite, capture numerous cities, create Great Leaders and generally kick start a highly successful war. One which need only end when you want it to, when you have enough cities and on your terms.
Naturally I am not suggesting that one only requires 12 units. Obviously they work best when supported by a well rounded military and one would probably want to continue creating more units (especially more knights). The point I am making is merely one of timing Having a dozen or so of them the moment you discover the advance (rather than waiting for them to be built (trained?) is incredibly advantageous in my experience.
The rest of this document assumes :
That you agree knights are great, ideally you believe using your knights well is a fundamental part of any successful game.
That you have either tried this tactic yourself already, or plan to.
Okay, so we are agreed, damn useful. My problem is this : The three civilizations that do not have knights. Their equivalents are fine, lovely in fact, especially the Chinese Rider love it to death. But Horsemen do not upgrade to Riders. Horsemen only upgrade to knights if you cant build knights you cant upgrade Horsemen.
I feel that the whole point of the Horsemen unit is its upgrading potential. Horsmen-Knights-Cavalry. Wonderful. Rider, Elephants & Samurai all upgrade to Cavalry as if they were knights. They are treated in all ways as if they are that civilizations equivalent to knights except that horsemen do not upgrade to them.
To me this is a mistake. Horsemen should upgrade to knights or equivalent in my opinion. I am not suggesting it was an accident by the makers of the game, I assume they have done it intentionally, their theory probably being that it would give those three civs too strong an advantage. By I do not agree.
I also feel strongly about the continuity in a role-play sense. Take the Chinese for example, by making their unique unit the Rider, we are suggesting that at this time in history they have mastered mounted combat so surely their current stock of horsemen would be retrained (upgraded) and go off to cause havoc.
Anyway I am sure you catch my drift if you havent tried it, please do its fun once you have experienced using these dozen or so early knights then tell me that you dont think the Chinese etc. should be able to also enjoy it
Please vote, only once you have tried the tactic out if we get enough weight behind this movement, who knows they may be sweet enough to patch it for us.
The vote is this :
I believe Horsemen should upgrade to knights OR equivalent.
Or :
I believe the Chinese, Japanese & Indians already have something better than knights and thus should have that set against them by Horsemen being pointless to them.
Preferably this happens before your nearest rivals have any, nonetheless these dozen early knights, if used wisely, soon become Elite, capture numerous cities, create Great Leaders and generally kick start a highly successful war. One which need only end when you want it to, when you have enough cities and on your terms.
Naturally I am not suggesting that one only requires 12 units. Obviously they work best when supported by a well rounded military and one would probably want to continue creating more units (especially more knights). The point I am making is merely one of timing Having a dozen or so of them the moment you discover the advance (rather than waiting for them to be built (trained?) is incredibly advantageous in my experience.
The rest of this document assumes :
That you agree knights are great, ideally you believe using your knights well is a fundamental part of any successful game.
That you have either tried this tactic yourself already, or plan to.
Okay, so we are agreed, damn useful. My problem is this : The three civilizations that do not have knights. Their equivalents are fine, lovely in fact, especially the Chinese Rider love it to death. But Horsemen do not upgrade to Riders. Horsemen only upgrade to knights if you cant build knights you cant upgrade Horsemen.
I feel that the whole point of the Horsemen unit is its upgrading potential. Horsmen-Knights-Cavalry. Wonderful. Rider, Elephants & Samurai all upgrade to Cavalry as if they were knights. They are treated in all ways as if they are that civilizations equivalent to knights except that horsemen do not upgrade to them.
To me this is a mistake. Horsemen should upgrade to knights or equivalent in my opinion. I am not suggesting it was an accident by the makers of the game, I assume they have done it intentionally, their theory probably being that it would give those three civs too strong an advantage. By I do not agree.
I also feel strongly about the continuity in a role-play sense. Take the Chinese for example, by making their unique unit the Rider, we are suggesting that at this time in history they have mastered mounted combat so surely their current stock of horsemen would be retrained (upgraded) and go off to cause havoc.
Anyway I am sure you catch my drift if you havent tried it, please do its fun once you have experienced using these dozen or so early knights then tell me that you dont think the Chinese etc. should be able to also enjoy it
Please vote, only once you have tried the tactic out if we get enough weight behind this movement, who knows they may be sweet enough to patch it for us.
The vote is this :
I believe Horsemen should upgrade to knights OR equivalent.
Or :
I believe the Chinese, Japanese & Indians already have something better than knights and thus should have that set against them by Horsemen being pointless to them.