Yahya
Warlord
I've been working on improving my abilities in BTS lately (not that they're particularly good to begin with
), so I decided to start yesterday on the Nobles Club series. So I started with NC I - Elizabeth, founded my city, and started exploring. I never saved the game because I became upset with myself over it, so unfortunately there's nothing to show anyone for critique.
However, I noticed a recurring problem in my games, and this used to happen to me in CivIII as well. I start exploring to find the resources, and start expanding to gather the ones I need (or want to prevent someone else from getting), but I soon find myself in a position where I feel I should have accomplished more. This is of course because I don't understand all the different game mechanics well enough to have a strong strategy in mind, and as a result I never get to a second phase of the game until it's too late (in my mind). In last night's game I was still a disjointed empire at turn 100 and I thought I should have had a stronger plan by that time. Plus it was late, so I just packed it in.
I was considering playing a series of games at each difficulty level with each type of victory as my goal, forsaking all other paths, so I can better learn the complementary units, buildings, techs, wonders, city specialists, and so on for each strategy. This would enable me to learn the aspects of the game in manageable chunks.
Of course, I could do that with the Nobles Club games, playing to the strengths of the leaders in each game, so that is maybe best.
I am looking for suggestions along these lines, or criticism of my idea. I am sure I will find no shortage of help.

However, I noticed a recurring problem in my games, and this used to happen to me in CivIII as well. I start exploring to find the resources, and start expanding to gather the ones I need (or want to prevent someone else from getting), but I soon find myself in a position where I feel I should have accomplished more. This is of course because I don't understand all the different game mechanics well enough to have a strong strategy in mind, and as a result I never get to a second phase of the game until it's too late (in my mind). In last night's game I was still a disjointed empire at turn 100 and I thought I should have had a stronger plan by that time. Plus it was late, so I just packed it in.

I was considering playing a series of games at each difficulty level with each type of victory as my goal, forsaking all other paths, so I can better learn the complementary units, buildings, techs, wonders, city specialists, and so on for each strategy. This would enable me to learn the aspects of the game in manageable chunks.
Of course, I could do that with the Nobles Club games, playing to the strengths of the leaders in each game, so that is maybe best.
I am looking for suggestions along these lines, or criticism of my idea. I am sure I will find no shortage of help.
