MarigoldRan
WARLORD
- Joined
- Mar 12, 2011
- Messages
- 2,349
+6 food, + 6 production, +12 gold in combination with the usual culture and tourism in their cities with Archeology Museums.
It takes more to set up, but it beats Outback and Mekewap (in combination with their UB, which gives +5 housing and 2 food and more gold) in terms of productivity because they get that bonus without having to use tiles.
The Kongo beat the Germans in productivity. Their UU comes earlier and is pretty useful. They start with lots of forests and rainforests to chop. And their capital is literally monstrous if you can get 5-8 religious relics (for the Kongo every religious relic provide 2 food and 2 production, and 4 gold), which isn't hard if you have Mt. Saint Micheals.
They're better than the Germans early on in military due to their UU, and they're arguably better than the Germans at building large powerful cities. Why aren't more people talking about them?
It takes more to set up, but it beats Outback and Mekewap (in combination with their UB, which gives +5 housing and 2 food and more gold) in terms of productivity because they get that bonus without having to use tiles.
The Kongo beat the Germans in productivity. Their UU comes earlier and is pretty useful. They start with lots of forests and rainforests to chop. And their capital is literally monstrous if you can get 5-8 religious relics (for the Kongo every religious relic provide 2 food and 2 production, and 4 gold), which isn't hard if you have Mt. Saint Micheals.
They're better than the Germans early on in military due to their UU, and they're arguably better than the Germans at building large powerful cities. Why aren't more people talking about them?
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