KS-1 - sneak attacks???????

I've just played 8 turns, I don't think I'll play more than that this time.
I've lost Sun Tzu's art of war and got education. Sorry.
Here is the save:
 
Here is the report:

510AD(1): Roman horseman lands near Avignon. We take Hispalis with no loss and get an elite, loaded 1 knight into the army, now building FP in Paris. Up graded three knights.

520AD(2): Healing.

530AD(3): Hurries Loe's with the leader in TlateWill:).We kills 4 spears and takes Veii.

540AD(4): We kills 2 spears in Pisea. And three in Antium, takes Antium, gets saltpeter.

550AD(5): Egpt beats us to the SunTzu's by one turn!!!!!!:eek: :( We takes Pisea, and kills one spear in Cumae.

560AD(6): We takes Cumae. And finishes on Sinister Chapel;)

570AD(7): Loose a knight at Ravenna. Finishes Heroic epic.

580AD(8): We get Education (at 0%science!)!!!:eek: Now we starts to do some research into Banking, get it in 10turns at -5gpt.

Sorry, I've lost two wonders, but Rome is nearly wiped off the continate, and we've 17(?) knights, fancy a piece of Japan?

I'd say take Ravenna then sign a peace treaty.

btw, I may have used a few goto orders.
 
Hey, William, no sweat on the Academy. **** happenes, and Egypt is strong....

Good call on leos, if the Power-distribution stays we should be able to take a bit out of Japan and get another leader for the palace.....
 
ok, I'm up now.

1. Sirp <--- UP NOW
2. Killer
3. William

btw, I will look into that thing about the urls killer...thanks...just sometime when I'm not so busy! :)

I will probably play in around 12 hours.

umm...is it just me or is this game kinda a breeze?
 
Sirp: yep, we had a good start, yep we lucked out and got iron, yep, we never lost the initiative.....
essentially: it is a breeze....... I also play emperor atm and it's a breeze, too..... the AI is just too bad....
 
So killer, now you, like me, are saying that the AI is too easy, rather than too hard? Glad to hear it :-)

Sure we have iron, but we didn't even use iron to crush france, we used horsemen. We could have used either swordsmen or horsemen to do it of course.

But, winning doesn't just depend on "getting lucky" with a decent start and good resource access. If you want to see an example of a game where I had a bad start, and poor resource access, see my Epic5 results. The start was dismal - horrible land, lots of jungle, stuck on the end of a peninsula with the Greeks to my north. I built a city near iron, but it flipped to the Greeks, leaving me with no iron. I still managed to squeeze out a win though.

Anyway, I'm still waiting for these sneak attacks, but even if they happen; who could blame the AI for doing so? We are being aggressive, attacking other civs for no reason. Who could blame the other civs from deciding they wanted to do our legs in from behind, before we come after them?

Also, if you find Emperor easy, try Deity. It's not the fiasco it used to be, it seems pretty well-balanced in 1.29f.

I'm playing around with the idea of trying an emperor Always War game soon. That should be a real challenge. Alternatively, Always War on Deity level, on an archipelago map (making sure I have an island all to myself) could be an interesting option.

-Sirp.
 
Sirp: you make exactly my point, just backwards. You say we do not get sneak attack, thought you wouldn't blame the AI - I say I do get sneaked when I give no reason. When I play peacefull, I get attacked, when I play agressive (like this game), I do not get attacked - and this is my gripe with the game. It foces you to play aggressive as in this game. If we hadn't run over France, if we hadn't attacked Rome, one of the would have come for us soon.

Let us play the same game peacefully and you will see......

As for Deity - I will. Emperor with no additional starting unit for the AI is simple with a good start, challenging with a bad one :) Now, I will try Deity, then maybe give the AI 1 settler extra.....
 
Killer: You didn't say you only get sneak attacked if you play peacefully and not aggressively! You said it happens to you all the time. *sigh*! :-)

Anyhow, what is a guy with "killer" in his name doing playing peacefully? :-p

btw you should go and look on apolyton where people are playing games where they NEVER build any military units. Now they totally rely on the naive belief that the AI will be nice to them :-)

So uhh....did people still want to keep playing this particular game??
 
Originally posted by Sirp
You said it happens to you all the time. *sigh*! :-)

It cannot happen while at war ;)
Anyhow, what is a guy with "killer" in his name doing playing peacefully? :-p
one day I'll tell you the story behind that nick
btw you should go and look on apolyton where people are playing games where they NEVER build any military units. Now they totally rely on the naive belief that the AI will be nice to them :-)
plan to play a game like that, too :D
So uhh....did people still want to keep playing this particular game??

???? I hope so - maybe decide on a special victory type now to add challenge?
 
killer: ok sure, I dunno I just thought that since we hadn't really proved the point the game was meant to prove interest might have been waning! nah we'll just wipe them all out :) - unless you have good ideas for a special victory option.

uhh...do you want to go before me this round killer? I'm kinda tied up at the moment, but can play after you.

-Sirp.
 
fine with me, Sirp.... can you mail me? next game deity? or unmodded Emperor? or in between? (i.e. unmodded except for no AI additional units? or modded with additional units????
 
OH FU*CK!!!! corrupt savegame!!!!!! I have to play the turns again :mad:

I had captured half of Japan when I had to run errands - when i came back and wanted to load (turn 18!!!!!!) it didn't work....... and i do not have any intermediate saves - because they might tempt me to cheat...

:aargh:
 
OK, went toally different when the iroquese went to war against Egypt. Couldn't repaly the first time after that.

why are we building the FP too far northeast? It should be in Tlatewill or
Calixthuaca (there ordered).
Move Knights to attack last Roman city on our continent.

Cleo tries to extort us, then prolonges ROP :confused:
Veii flips to the English!!!!! :eek:

(1) 590 AD - lucky me - I moved all troops out of Veii - and it flips to the English! One defender of Ravenna killed, Knight now elite. Temple bought in Antium.

(2) 600 AD - one more defender killed. Iroquese go to war with Egytp (at
that point I knew I wouldn't be able to replay the original turns - a pity since the first time I got 3(!) leaders :()

(3) 610 AD - Ravenna taken, 1 promotion, 1 leader (first try I got two in that turn!!!!! :cry: )

(4) 620 AD - moves, buy Temple in Cumae

(5) 630 AD - Rome gives us Viroconium for peace. The city will not last long with us probably, but while we have it we have silks :D rush worker there.

(6) 640 AD - moves, get ready to kill Japan. Since we ahve ROP, I try to get them angry. they give us WM and 2 Gold for nothing.

(7) 650 AD - and again japan coughs up its gold

(8) 660 AD - moves

(9) 670 AD - England doesn't prolonge the Ivory deal - sorry Liz, but now you die! (this is different from the last game, where i got Japan to declare war, then bought England into the fray so Japan couldn't buy iron anymore). Some moves, buy Cathedral in Cumae, then will go for Barracks, then Pikemen. Banking found, go for Economics.
 
(10) 680 AD - getting ready to go for England. Japan deals us furs for two lux and 200 Gold flat.

(11) 690 AD - one more turn......

(12) 700 AD - decide to wait some more until FP is done... Then, we can rush palace in Cumae, then attack and get more leaders.

(13) 710 AD - Palace rushed, declare war on England after trying to extort. Brighton taken, Veii taken (1 loss), Hastings (defended by Spearmen!) taken, two promos :D

(14) 720 AD - :aargh: Palace completed before Calxthuaca was up - need 5 turn now for FP :( never mind, if we do get a leader it's worth it, if not t doesn't hurt becasue of the lower flip risk in the war zone. Two workers captured.

(15) 730 AD - kill several defenders in York and one in Warwick. Need to cut them from iron ASAP.

(16) 740 AD - take Warwick, one Spearman kills one of our Knights :mad: as

a revenge, I start a suicidal attack on York (I was angry), one Knight dies, but a 2HP elite knight kills the last defender :D York is ours!!!!!

(17) 750 AD - Tokugawa pay 13 gpt for ROP :D England signs peace with the iroquese. We kill three english Longbowmen and get a leader :D 3 turns to Economy, this coincides nicely with a healing time for our units

(18) 760 AD - the Egyptians start Magellans Voyage. I buy (for 1000 Gold and World Map) Astronomy so i can then trade Economics for Navigation in two turns - after all we're at war and may get more leaders.

(19) 770 AD - FP completed, Egypt are not willing to give us navigation no

matter what.

(20) 780 AD - Sell them Economics for 200 Gold, Map and 18 Gpt. Move troops towards London. Music Theory in 4 despite positive cash flow. Printing Press ever cheaper, go for that, then demo, then deal that to Egypt.



We need to up culture - I have started some libraries, then Cathedrals should follow. Once we have them everywhere we need not trade for luxuries anymore, thus denying the others the benefits of them.
 
ok, on my go we wiped out the English and are now looking to attack the Japanese, but have deals with them, so we can't for around another 10 turns. We got another great leader and used it to rush copernicus' observatory.

For some reason we were researching printing press; I don't know why we are researching technologies like that when there's cavalry to be gotten :-)

I switch our tech strategy to a beeline for military tradition. Should be able to take out the Japanese with ease, and then send boatloads of them to take out the Egyptians. The Iroquois are big enough to be a valuable ally when we want to attack Egypt.

880AD
 
Sirp: Printing Press to trade - all civs research towards Military Tradition, often i can get Gunpowder and another tech, sometimes even Banking for Printing Press and some gold - definately faster than researching. But if you killed the English off all the way I agree with the bee-line.
 
Played 8 turns, here's the game:

We've just decleared war on japan, with 23 cavs but not quite in good positions. On my last turn, we've take Osaka, Satsuma, and Edo in one turn.

Good luck!

BTW, is Sirjethro next?
 
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