(10) 680 AD - getting ready to go for England. Japan deals us furs for two lux and 200 Gold flat.
(11) 690 AD - one more turn......
(12) 700 AD - decide to wait some more until FP is done... Then, we can rush palace in Cumae, then attack and get more leaders.
(13) 710 AD - Palace rushed, declare war on England after trying to extort. Brighton taken, Veii taken (1 loss), Hastings (defended by Spearmen!) taken, two promos
(14) 720 AD -

Palace completed before Calxthuaca was up - need 5 turn now for FP

never mind, if we do get a leader it's worth it, if not t doesn't hurt becasue of the lower flip risk in the war zone. Two workers captured.
(15) 730 AD - kill several defenders in York and one in Warwick. Need to cut them from iron ASAP.
(16) 740 AD - take Warwick, one Spearman kills one of our Knights

as
a revenge, I start a suicidal attack on York (I was angry), one Knight dies, but a 2HP elite knight kills the last defender

York is ours!!!!!
(17) 750 AD - Tokugawa pay 13 gpt for ROP

England signs peace with the iroquese. We kill three english Longbowmen and get a leader

3 turns to Economy, this coincides nicely with a healing time for our units
(18) 760 AD - the Egyptians start Magellans Voyage. I buy (for 1000 Gold and World Map) Astronomy so i can then trade Economics for Navigation in two turns - after all we're at war and may get more leaders.
(19) 770 AD - FP completed, Egypt are not willing to give us navigation no
matter what.
(20) 780 AD - Sell them Economics for 200 Gold, Map and 18 Gpt. Move troops towards London. Music Theory in 4 despite positive cash flow. Printing Press ever cheaper, go for that, then demo, then deal that to Egypt.
We need to up culture - I have started some libraries, then Cathedrals should follow. Once we have them everywhere we need not trade for luxuries anymore, thus denying the others the benefits of them.