Please let me first say I am in total love with what I have seen of Civ 6. I have preordered the deluxe edition and can't wait to play.
I really admire Ed Beach for the new ideas and the effort he put in tweak for the better a lot of aspects.
However I think that the game is still weak after more or less turn 150. This has always been the problem of Civ. It's too hard to recover if you are not in the lead at that point and if you are in the front most of the time it's just a question of pressing the next turn button until the victory screen.
Ed Beach tried to solve this problem with the artifacts/tourism system already in Civ V and has updated this system in Civ 6. However I feel that the tourism victory is not the right way to incentivize culture play and to revive the late game (also because ideologies have been removed so part of the late game payback of culture has been taken away).
Cities built in the ocean, corporations, pollution... I believe there is the potential to revive the late game. I'm still holding my judgement because I first want to play it a couple hundred hours. Still I am curious about your opinion.
Do you think the late part of the game is more fun now? Can civilizations that lagged behind in the first 150 turns really win the game if they play well? Do you like the tourism mechanic? What are your proposals for reviving the late game?
I really admire Ed Beach for the new ideas and the effort he put in tweak for the better a lot of aspects.
However I think that the game is still weak after more or less turn 150. This has always been the problem of Civ. It's too hard to recover if you are not in the lead at that point and if you are in the front most of the time it's just a question of pressing the next turn button until the victory screen.
Ed Beach tried to solve this problem with the artifacts/tourism system already in Civ V and has updated this system in Civ 6. However I feel that the tourism victory is not the right way to incentivize culture play and to revive the late game (also because ideologies have been removed so part of the late game payback of culture has been taken away).
Cities built in the ocean, corporations, pollution... I believe there is the potential to revive the late game. I'm still holding my judgement because I first want to play it a couple hundred hours. Still I am curious about your opinion.
Do you think the late part of the game is more fun now? Can civilizations that lagged behind in the first 150 turns really win the game if they play well? Do you like the tourism mechanic? What are your proposals for reviving the late game?