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Least favorite time to War

Discussion in 'Civ4 - General Discussions' started by Archon_Wing, Feb 13, 2012.

?

I don't like warring in the...

  1. Ancient Era ("Damn hills!")

    25 vote(s)
    21.4%
  2. Classical Era ("They are getting Iron for Pig... FML")

    4 vote(s)
    3.4%
  3. Medieval Era ("Wonder if I'll fall asleep by the time defenses reach 0")

    25 vote(s)
    21.4%
  4. Renaissance Era ("Where the hell did you pull those Rifles from?")

    2 vote(s)
    1.7%
  5. Industrial Era ("We're doing fine on our own... No you're not!")

    1 vote(s)
    0.9%
  6. Modern Era ("Holy crap it lags so bad... just gonna nuke everyone")

    12 vote(s)
    10.3%
  7. Future Era ("I still haven't won yet??? Nuke everyone!")

    5 vote(s)
    4.3%
  8. I am a pacifist, thus I dislike any of this savage behavior

    6 vote(s)
    5.1%
  9. There is no bad era; you're all peacemongering cowards

    25 vote(s)
    21.4%
  10. Never! (Defy Resolution)

    12 vote(s)
    10.3%
  1. Archon_Wing

    Archon_Wing Vote for me or die

    Joined:
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    For me it's probably classical or medieval; I simply don't know how to get enough units/tech without crashing my economy aside from Horse Archer rushing.

    But in the end, while medieval attacks are slower, you also can just capitulate them plus your own cities usually have decent econ by then. Having to hunt down their last cities to rid them of their culture in my new prizes is painful.

    The other reason is that aggressive neighbors usually find the classical era to attack you if you failed to bribe them elsewhere. :lol:
     
  2. elohssa

    elohssa Chieftain

    Joined:
    Jun 22, 2011
    Messages:
    292
    Classical isn't great but if you have elephants a dozen of them with catapult support will kill everything. Apart from that I rarely war before rifles, unless there is an aggressive neighbour in which case I usually be-line horse-archers if there are no elephants. I also hate modern era wars cause my laptop sucks, just too laggy (I agree that nukes make things manageable).
     
  3. babar

    babar Chieftain

    Joined:
    May 11, 2010
    Messages:
    600
    Voted modern cos of lag and too many units to push around. Medieval may be the slowest and objectively worst but I like the dynamics between the units best.
     
  4. cain3456

    cain3456 Chieftain

    Joined:
    Nov 1, 2010
    Messages:
    387
    Ancient. Where's my damn catapults?
     
  5. digitalcraft

    digitalcraft Chieftain

    Joined:
    Jul 21, 2010
    Messages:
    291
    Location:
    Oklahoma
    Any time I'm behind! :p

    I like ancient because there is generally few units and it's much more about the strategy of getting the right counter in the right spot. If you're going to war in ancient you're probably ninjaing some workers, a city, or something such.

    Modern is my least favorite. Not as much about strategy and more about who can spam out the biggest stack of doom.
     
  6. uat2d

    uat2d ಠ_ಠ

    Joined:
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    Location:
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    I voted ancient, but it's any time before trebuchets as catapults suck and trying to win a war without efficient siege is just a grind.
     
  7. Turquoiside

    Turquoiside Chieftain

    Joined:
    Jun 18, 2008
    Messages:
    1,548
    Unfortunately, for me it's Ancient and Classical. However, on Prince and down I'm never opposed to a Warrior Rush. Warring in those periods is by far my weakest point and I'm mediocre at war in general. Voted Classical.
     
  8. Antilogic

    Antilogic --

    Joined:
    Sep 2, 2006
    Messages:
    15,602
    You peace-mongering cowards!

    Pre-catapult wars are a crap-shoot, especially against Protective or Creative Civs that just love to locate their cities on hills. That's annoying and you don't have a real counter for it until Construction. There's also that lull period right after Feudalism but right before Engineering when your enemy has solid garrisons and you can't crack them without burning a couple catapults per city.

    Of course, with proper planning and target selection, these problems can be overcome. :D



    EDIT: What? There's a future age in this game, and you can fight in it? WTF?
     
  9. jeffah3539

    jeffah3539 Leviathan

    Joined:
    Nov 13, 2007
    Messages:
    149
    Location:
    Jacksonville, FL
    I voted Medieval. I always hate that point when I can see my opponent's cities start to pop up to 40-60% cultural defense and I know I will need ample suicide siege for a conquest. I think the biggest reason why is I just don't like the siege mechanic in general in CIV. I much prefer ranged bombardment over suicide collateral damage attacks.

    I also dislike the implementation of Renaissance warfare in the game even though it is my favorite period of warfare in history. The advent of gunpowder weapons was a massively important shift in warfare but the game just doesn't reflect that very well until rifles and cannons. It feels like a period of several hundred years of Renaissance warfare just doesn't really exist in game.
     
  10. Antilogic

    Antilogic --

    Joined:
    Sep 2, 2006
    Messages:
    15,602
    The addition of an early gunpowder-based siege unit between the catapult and trebutchet on one side and cannons on the other would solve this in a jiffy. The musketman is generally more useful and long-lived now, especially since grenadiers were delayed in BtS.
     
  11. Akbarthegreat

    Akbarthegreat Angel of Junil

    Joined:
    Sep 23, 2010
    Messages:
    1,645
    Location:
    Erebus
    Though being a pacifist at heart, I find early game warring boring-I prefer war later:mwaha:
     
  12. Zx Zero Zx

    Zx Zero Zx Chieftain

    Joined:
    Apr 23, 2009
    Messages:
    2,145
    Location:
    Minnesota
    NEVER! I fight you anytime anywhere with any unit. I will attack you with Scouts! How you deal.
     
  13. Nobody

    Nobody Gangster

    Joined:
    Sep 14, 2001
    Messages:
    5,412
    Location:
    Wellington New Zealand
    I like early wars, when iv only got 2 warriors and a archer and and trying to take their workers and keep them from taking my citys.
     
  14. rugbyLEAGUEfan

    rugbyLEAGUEfan Chieftain

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    Feb 12, 2010
    Messages:
    5,290
    Location:
    sydney australia
    Definitely ultra early rushes . It verges on exploit if you get lucky with copper or horses in your BFC . I hate losing and rushes pre-writing (for scouting purposes) are a huge crapshoot ( cities on hills) that pretty much mean game over if you fail.
     
  15. attackfighter

    attackfighter Chieftain

    Joined:
    Dec 25, 2008
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    1,010
    Location:
    Intellectual Elite HQ
    Early war is the only fun war. Any later than classical age and you're just spamming units amidst endless lag. This is why civilization 4 fails - 75% of the content is unplayable, unless you want to spend half your time waiting for the AI to move their units.
     
  16. twansalem

    twansalem Chieftain

    Joined:
    Aug 16, 2005
    Messages:
    272
    For me it's a tossup between ancient and (tech-parity) late industrial/modern.

    In ancient times, I'm too busy setting up my first few cities. I hate it when Shaka shows up with a stack of impis when my cities are still defended by warriors.

    Late industrial/modern wars can be fun, but only if you have a tech lead. Good luck trying to get your troops anywhere close to Zara Yaqob's legendary city protected by bombers and fighters.
     
  17. strijder20

    strijder20 Wallowing in irony

    Joined:
    Jun 28, 2010
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    In Dystopia
    It even has the most techs of the game.

    I like industrial-modern pre-nukes and medieval best.
     
  18. Orion071

    Orion071 Home School Tutor

    Joined:
    Feb 28, 2006
    Messages:
    546
    Location:
    Raleigh, NC
    My least favorite time is right after Macemen. If I'm first to Macemen, then I can fun for a while, but then everyone else gets them too along with Longbowmen. It's quite a grind after that. Trebs help a little, and Knights are fun in the open field, but really not much warring can be done until Riflemen/Cavalry.
     
  19. uat2d

    uat2d ಠ_ಠ

    Joined:
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    2,727
    Location:
    Final Frontier Listening: House
    There's an option to skip those. Nobody forces you to watch all the AI moves.
     
  20. Antilogic

    Antilogic --

    Joined:
    Sep 2, 2006
    Messages:
    15,602
    Not only that, I've also turned off my attack animations, all I get is the sound and the text at the top of the screen.
     

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