Legion animation

I might be making a wild guess, but maybe it has something to do with using worker animations for the legionary in action? Maybe it's using the worker death animation, which is nothing more than a fade?
 
Praetorians FTW
 
UP!
I want this bug fixed for the next patch.

The animation where it is lying on the ground is legionary_md_RunDie_Fade.kf
But If I delete the strike animation, they will do nothing when attacking, so it is probably not read correctly. Possibly mispelled? Inside legionary1.kfm it seems written correctly.

Any ideas?
 
I don't think there's a lot of animation professional on this forum but you should try to contact Avain(the creator of varietas delectat) or an other good skinner.
 
try it with this files, it´s only a quick first repair action, but at least no rise from the death anymore (it´s was the reason i wrote in the pm)
 

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try it with this files, it´s only a quick first repair action, but at least no rise from the death anymore (it´s was the reason i wrote in the pm)

Your avatar nearly made me overdose on nostalgia. :king: I thought I was the only person who played that game.
 
it's perfect, thank you very much! I'm sure many others in this forums would like to express their gratitude

I am expressing my gratitude. :thanx: Really, Rome is my favorite civilization. :king:

Spoiler :
THANK YOU The_Coyote!!
Spoiler :

:thanx:
:thanx::thanx:
:thanx::thanx::thanx:
:thanx::thanx::thanx::thanx:
:thanx::thanx::thanx::thanx::thanx:
 
@ Rhye
it's perfect, thank you very much!

no problem, your mod is one of the reasons i started lurking here - if there is still an issue left pm me

@Cethegus
and i thought the same - at least your are one of the few person knowing the origins of my nick ;)

@ all
thanks :)
 
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