Let's Talk Corporations

I have a gripe with Firaxite Materials and Trader Sid's - they don't work well with Nationalization, Order's tenet that allows offices in your cities function as franchises. All the other corporations enhance city yields if going to a city with a franchise, so you can have your internal trade routes and additional 10% of culture/gold/whatever at the same time. However, these particular two corporations enhance gold (+50% for Sid's) and science (+100% for Firaxite) from trade routes - something you don't get for internal ones, so there is nothing to enhance since it's a multiplier.

Perhaps for Trader Sid's instead of +50% gold from trade routes we could have an overall 50% modifier for either international or internal trade routes, similar to how Industry policies work?

As for Firaxite Materials, I don't have any idea how to make it work. Even outside the Nationalization issue, it already overlaps a little too much with Hexxon Refineries, as they both provide science bonuses. Even moreso, Hexxon's bonus is reliable (+10% science in a city), while Firaxite isn't since you don't receive science for trades routes to scientifically inferior civs, which also effectively nullifies the bonus.
 
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