1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Light In The East: Civs Of The Orient(And Beyond)

Discussion in 'Civ5 - New Civilizations' started by regalman, Apr 26, 2014.

  1. COF

    COF Chieftain

    Joined:
    Dec 30, 2013
    Messages:
    1,521
    Location:
    Bosnia and Herzegovina
    Once the first Civ, the Safavids, are out it will be moved. After all the "New Civs" subforum is for completed stuff only
     
  2. regalman

    regalman Reckless Dolphin

    Joined:
    Jul 31, 2013
    Messages:
    940
    Location:
    Toronto, Ontario, United States





    Detailed Credits:

    bane_ - lua(Qizilbash, UA)
    Barathor - Carpet icon
    CharlatanAlley - DOM Voiceover
    COF - City and Spy list, Abbas pedia
    framedarchitect - lua
    Janboruta - Leader icon, Qizilbash icon and flag
    JFD - lua (UA)
    Leugi - Leaderhead
    Regalman - Main author, xml, map, Karkhane icon, Abbas pedia
    Sukritact - improving the Karkhane icon
    Tomatekh - civ icon, Events and Decisions, Map Labels, Historical Religions support, Qizilbash Pedia, diplomacy lines
    Viregel - Civilization and Abbas pedias, DOM text
    Wolfdog - Qizilbash Model


    Moderator Action: Moved to New Civilizations as requested. Congrats.
     
  3. Danmacsch

    Danmacsch Geheimekabinetsminister

    Joined:
    Jan 14, 2014
    Messages:
    1,303
    Location:
    Copenhagen, Denmark
  4. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
    Messages:
    2,203
    Yay for release!
     
  5. Ragamuffin

    Ragamuffin Chieftain

    Joined:
    Sep 27, 2014
    Messages:
    103
    Off to a great start!
     
  6. COF

    COF Chieftain

    Joined:
    Dec 30, 2013
    Messages:
    1,521
    Location:
    Bosnia and Herzegovina
    I'd post the Evangelion video once again, but since I don't know if it is allowedI will just say:
    Congratulations on the first civ, there is a lot of work in there and the quality is stunning.

    Wonder which civ is next :mischief:
     
  7. Civitar

    Civitar Adventurer

    Joined:
    Mar 23, 2014
    Messages:
    1,507
    Gender:
    Male
    Location:
    Switzerland
    Congrats on release! Hopefully many more civs to follow...
     
  8. Zantonius Hamm

    Zantonius Hamm Gay anime communist

    Joined:
    May 10, 2014
    Messages:
    1,311
    Gender:
    Female
    Location:
    Bergen, Norway
    Woo! New civ!
     
  9. Skaz881

    Skaz881 History Major

    Joined:
    Dec 15, 2013
    Messages:
    1,349
    Location:
    Crystal Lake, Illinois, USA.
    Something's off with the CD compatibility, when I launched a game as the Safavid's they were put into the colonial group!


    Edit: I think you forgot to set that one to "update database"
     
  10. janboruta

    janboruta Artistriarch

    Joined:
    Feb 23, 2011
    Messages:
    2,140
    Location:
    Tarnów, Poland
    That's a big credits list. :D But congratulations on the release! I hope to get to play the Safavids once I plough through the big pile of modded civs I already have. :lol:
     
  11. regalman

    regalman Reckless Dolphin

    Joined:
    Jul 31, 2013
    Messages:
    940
    Location:
    Toronto, Ontario, United States
    posted an updated link in the OP and Steam has been updated as well.
    thanks for pointing that put :)
     
  12. regalman

    regalman Reckless Dolphin

    Joined:
    Jul 31, 2013
    Messages:
    940
    Location:
    Toronto, Ontario, United States
    The UA has been changed due to recommendations and some complaints.

    new UA removes the growth penalty and nerfs the production bonus during war
     
  13. Hiram

    Hiram XML Plebian

    Joined:
    Dec 14, 2006
    Messages:
    1,094
    Location:
    Where The Streets Have No Name
  14. DJSHenninger

    DJSHenninger Megas Basileus

    Joined:
    Mar 8, 2013
    Messages:
    949
    Gender:
    Male
    Location:
    The Netherlands
    I actually thought the growth reduction/production increase was genius and perfect for conquest. Ah well.. :p Wonder building would probably be too easy.
     
  15. regalman

    regalman Reckless Dolphin

    Joined:
    Jul 31, 2013
    Messages:
    940
    Location:
    Toronto, Ontario, United States
    It will most likely not work with saved games
     
  16. ubergeneral

    ubergeneral Chieftain

    Joined:
    Feb 14, 2013
    Messages:
    264
    The growth bonus needs to wear off after a few turns. Otherwise cubs will stay at war forever just for the bonus
     
  17. m00s3yliam

    m00s3yliam King Tut Admirer

    Joined:
    Mar 22, 2014
    Messages:
    76
    Location:
    In my basement.
    The Savafids look interesting, can't wait to see how they do!

    On a different note, I'd love to see a Tutankhamun civ over here. I guess it counts as "In The East." Most other modders seem to be partial to it, but I've always loved the idea! If you go to the Wikipedia page for him there's quite a bit of information.
     
  18. TLhikan

    TLhikan Chieftain

    Joined:
    May 6, 2013
    Messages:
    78
    Nice! And that compatibility list is rather impressive :D.
     
  19. orikos

    orikos Praetorian from Orikosia

    Joined:
    Jul 4, 2012
    Messages:
    172
    Location:
    Highgarden
    Great civs ideas!
    I always wanted Sri-Lanka and Laos, and the Safavids are also very good!
    I saw in the civs' color schemes thread that you're working on Turkey with Greater Europe. Can you give information about them?
     
  20. Viregel

    Viregel , The Rt. Hon.

    Joined:
    Jun 10, 2013
    Messages:
    1,945
    Gender:
    Male
    Location:
    Kingdom of the Britons
    I won't share any of the civ's attributes yet, but I will say that it's got a militaristic-tourism focus that should play out in a pretty awesome way (and could potentially be OP, but still fun).
     

Share This Page