migkillertwo
Prince
- Joined
- Mar 14, 2010
- Messages
- 404
THis is more of a proposal for someone to mod, but I dont think it's entirely implausible or unrealistic
So here's a list detailing light and heavy units and their roles in a possible battle in civilization V
Heavy units:
-These units should perform much better in open combat than should light units. Heavy units would be the front line units that attack an enemy
-These units, however, are slow compared to light units, which is why they should, again, be used as front line units
Light units:
-These units will perform not so well in combat against their heavy counterparts, and because of this, they should not be used as front line units
-However, these units should be much faster than heavy units. As such, they should be the units that exploit weak spots and move to the enemy's rear in an attack, or they should be used as reserve units to respond to flanking attacks, or to plug holes that develop in a moving line.
And this could, theoretically, apply to all classes of units
Light tanks vs. heavy tanks
Light cavalry vs. heavy cavalry
Light infantry vs. heavy infantry
And the point to all of them is the same; Heavy units are your front line troops, light units are there to exploit enemy weak points
My reservation to this is that it would reduce Civ to that tired old rock-paper-scissors formula we've seen so many times before.
So here's a list detailing light and heavy units and their roles in a possible battle in civilization V
Heavy units:
-These units should perform much better in open combat than should light units. Heavy units would be the front line units that attack an enemy
-These units, however, are slow compared to light units, which is why they should, again, be used as front line units
Light units:
-These units will perform not so well in combat against their heavy counterparts, and because of this, they should not be used as front line units
-However, these units should be much faster than heavy units. As such, they should be the units that exploit weak spots and move to the enemy's rear in an attack, or they should be used as reserve units to respond to flanking attacks, or to plug holes that develop in a moving line.
And this could, theoretically, apply to all classes of units
Light tanks vs. heavy tanks
Light cavalry vs. heavy cavalry
Light infantry vs. heavy infantry
And the point to all of them is the same; Heavy units are your front line troops, light units are there to exploit enemy weak points
My reservation to this is that it would reduce Civ to that tired old rock-paper-scissors formula we've seen so many times before.