Judge_Deadd
No, I'm not back
1. Enemies never run out of ammo. No matter how long did they shoot, their weapons always contain exactly the same amount of ammo when taken.
2. There are health items and ammo scattered on the floor so that the player can use them. Enemies will never use these items - a heavily wounded soldier will not have an idea of taking a nearby medikit and a pistol-using man won't take a flamethrower.
3. The player can carry lots of havy weapons, but he won't be slowed by them at all. Also, when loking at the player, one can't notice any weapons he's not using at the moment.
4. The player can survive 18 pistol shots at up close, but an armored soldier will die after being shot 2 or 3 times from a longer distance.
5. When an enemy dies, all his items you can take will immediately fall out of his corpse.
6. No matter what caused your wounds - being shot, burned by fire or being too long underwater - they always look the same and if something can heal your wounds, it's not important what exactly is their nature.
7. You can pick up items just by running over them, you don't even have to touch them with your hands.
8. When using ammo, your weapon refills automagically, you don't even have to put ammo into it. The same applies to health items, they will heal you in a nanosecond.
9. If you pick up a weapon you already have, you will take all ammo from it and put it into weapon you already have. An empty weapon will then disappear without a trace.
2. There are health items and ammo scattered on the floor so that the player can use them. Enemies will never use these items - a heavily wounded soldier will not have an idea of taking a nearby medikit and a pistol-using man won't take a flamethrower.
3. The player can carry lots of havy weapons, but he won't be slowed by them at all. Also, when loking at the player, one can't notice any weapons he's not using at the moment.
4. The player can survive 18 pistol shots at up close, but an armored soldier will die after being shot 2 or 3 times from a longer distance.
5. When an enemy dies, all his items you can take will immediately fall out of his corpse.
6. No matter what caused your wounds - being shot, burned by fire or being too long underwater - they always look the same and if something can heal your wounds, it's not important what exactly is their nature.
7. You can pick up items just by running over them, you don't even have to touch them with your hands.
8. When using ammo, your weapon refills automagically, you don't even have to put ammo into it. The same applies to health items, they will heal you in a nanosecond.
9. If you pick up a weapon you already have, you will take all ammo from it and put it into weapon you already have. An empty weapon will then disappear without a trace.