List of Human Stupidities

Forgetting which wonder a civ was about to complete and then forgetting to rush build it even though I had around 2000 gold...
 
Constantly forgeting to check on my cities' production when doing PRBs and getting those unwanted warriors/phalanxes/archers en route to settlers. Especially in MP games. Players don't want you to micro-manage on your turn and there doesn't seem to be enough time to do it between turns.....
 
One time I fortified an important mountain tile on a choke point to the enemies cities. Forgot to move a unit in. The russians fortified a vet marine on it, and this marine singlehandedly repeled my entire navy and ground forces.
Alot of times I'll take out defenders in a city then look around for a free ground troop to move in -and give it the goto command.
Taking care of a big democracy. One city goes in disorder so I make an entertainer problem fixed. Next turn Railroad cancels my hanging gardens....
That reminds me of another.. Overthrowing your govt. and forgetting to turn civil disorder notice off, 20 minutes of clicking ok.
 
I could write a book on this. ;)

- Built cities without escorts
- Built any wonder no matter where I was
- never micromanaged
- Waited for all of my cities to hit size 8 before building acqueducts (same for size 12) because I thought it would maximize food tiles that a city has.
- terraformed almost everything to grasslands rather than 2/3 hills, and 1/3 grasslands. (which I just found out works wonders)
- irrigate grasslands during despotism
- change governments just because I researched them
- roaded first, then irragated
- never built roads for settlers
- railroaded the edges of my empire first, then inward to the capital last (no city-to-city links)
- cleared forest in the early game
- railroaded forests
- mined deserts
- never scouted land for city placement
- irragated/mined/roaded all tiles in a city radius first, even if it couldn't use it
- Build queue was essentially defense (phalanx)-temple-barracks-market-bank etc. (and any other improvement)
- built a wonder in a seperate city (except the science ones)

(there could be more.. ;))
 
Originally by ArmOrAttAk
That reminds me of another.. Overthrowing your govt. and forgetting to turn civil disorder notice off, 20 minutes of clicking ok.

I didn't know you could turn the civill disorder notice off.

ferenginar 67
 
Originally posted by Chieftess
I could write a book on this. ;)

- roaded first, then irragated
- cleared forest in the early game
- railroaded forests
- mined deserts

I don't see what's wrong with these. :confused:
Road then irrigation is the mainstay of the ICS strategy, railroading forests gives you an extra shield there, before factory bonuses, and deserts are much better off mined than waiting for engineers to transform them. A mined desert oil is a great source of tonnes of shields early on, you can get a trade bonus for a road on the square and it doesn't take as long to build as an iron mine. I'll also quite happily clear forests so that I can irrigate my important cities early in the game, as sometimes the special bonuses are definitely worth the effort from settlers to make the city habitable. This works both ways though, as grassland squares will not give you specials so you need to convert the square to either hills, plains or forest to benefit from the special. Only get it right! I have spent ages with a single settler foresting a grassland shield to get some spice and only when he is finished realised that I had been looking at the wrong part of the special plan and all that time was wasted. :(
GSC hinted at an error I really hate, but still do now and again: I had captured an enemy city and was preparing it to stand against the inevitable assault. En route to rushbuying a SAM battery, I left the city screen having PRBt a supermarket. Next turn, the huge branch of Walmart will not be helping them defend the city at all. :(
It's maybe not especially dumb, but I always end up paying out far more money than I need to. I forget to sell Granaries, Cathedrals, Research Labs and Police Stations in captured cities when I have the relevant wonders and will build a barracks to ensure the city's defenders are vets but then leave it there afterwards rather than selling it off and saving myself three gold per city per turn. :rolleyes:
 
Of course, I could be getting Civ2 and Civ3 mixed up now. ;)
*searches for that thread entitled "Help me unlearn Civ3!"*
 
Details are fuzzy - it was 10 years ago. In my first game of Civ I, I didn't realise that you could use the keypad for moves. Every single move I made was selected from the "Go" menu. And I believe that I even used the go menu option twice per turn for two-move units. :(
 
Hmm I stayed in Despotism the whole game not realizing there are others and afterwards wondering why it needs 50 turns to complete a research :)

At first I thought I could move the citizens around as in Colonization but after trying to click them 1.000.000 times I realized there must be another way.

Always wondered why the city pop goes down when I build a settler. I often destroyed my cities this way.

AND the dumbest thing of all time:
I really listened to the advisors and tried to make everything they want.
 
Had a friend who gave me a lot of tips before I played, so I missed some of the above.
HOWEVER, one tired post-midnight time, I didn't really pay attention to what I was doing with my engineers. When the Greeks invaded my French, I found I couldn't use the railroads I thought I had built to rush reinforcements to the front--because I had built fortifications for 35 squares.
Needless to say, I didn't save that game.

And now a new one -- YOU CAN TURN THE CIVIL DISORDER NOTICE OFF?!?!? Last week, I waded through 120+cities switching from communism to democracy--and darn near nuked one of my one cities that kept revolting, collapsing the gov't. Finally, I gave them about 30 trade arrows to shut them up.
 
The first time I played, I thought it was like Civ 1, so I spent all my time in despotism and repeatly made and broke treaties while driving my armies into brick walls because I didn't know that city walls were so easy to build and to maintain.
 
Originally posted by Remorseless
because I had built fortifications for 35 squares.
Needless to say, I didn't save that game.

Now I've accidently built fortifications before but never 35 in a row :lol:
 
P'haps I exxaggrated, but it sure seemed like 35 forts.
 
I remember having sent two settlers on a small island with only one city (and the island was so small no other city could be built there).
Then they had to wait I can't recall how many turns before I thought about sending a ship to bring them back to the land...:lol:
 
How about when you have a small island with one city and then waste a settler by making it continually build rails on every single square and forts as well just to give them something to do.
 
Unloading a transport with 8 tanks onto a single square, then watching them all die from a single enemy attack.
 
damn .. 5 min. ago .. my capital fell ... and my empire broke in two .. the best thing .. all my nuclear weapons were in the lost cities..
 
I had a game a few days ago in which I didn't have my spaceship ready in time and a coastal AI civ got theirs launched first. I couldn't possibly finish mine in time to beat them, so I loaded up my entire navy and army and sailed off for their capital. (22 tanks, 2 engineers, 3 paratroopers, 5 spies, 4 transports, a carrier with around 12 nuke missiles and 20 cruise missiles, and a crapload of AEGIS cruisers, submarines, and battleships). Thanks to having Magellan, my units were just able to get in range of their capital the turn before their ship was due to arrive.

So I go and nuke their capital, planning to move my tanks in (it's right on the freaking beach).

Someone forgot to find out that the AI had SDI Defense in all of its cities!

I ended up trying to batter down their half-a-dozen coastal fortressed marines with my warships and tanks, but I couldn't manage to pull it off, and unfortunately you can't sabotage SDI's (I found that out for the first time.)
 
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