I noticed this too. It seems like it lets you do a melee attack against any ship in ranged attack range.It can also allow a teleport through a land barrier for one unit per attack. I'm not sure the exact conditions to get it to work, but I did it twice in a row. Another commenter on here had the same thing happen.
Isn't that a feature in the game already? Unless you mean one to show those details in the main menu?What was the mod that added button to UI to examine all unlock requirements of civilizations? I lost that one.
I noticed this too. It seems like it lets you do a melee attack against any ship in ranged attack range.
Feels like a bug, but also so hard to crack ships with only melee ranged attacks, especially on rivers.
Forcing melee also makes CS so important for ships, since attacking against +10, even with superior numbers, still hurts.
The game (as designed) allows you to play a subset of the total civs in the next age.Isn't that a feature in the game already? Unless you mean one to show those details in the main menu?
Then I did not loose a mod, but I seem to have forgotten how to do that.Isn't that a feature in the game already? Unless you mean one to show those details in the main menu?
It should be along the top bar, alongside the great works, religion, policies, etc buttons - it's the last one on the right. Tbf I'm still not v good at remembering which of those buttons does whatThen I did not loose a mod, but I seem to have forgotten how to do that.
I still don't how to check Bulgaria unlock requirements in game at when playing turn 33.
Screenshot of the view I am looking for. Screenshot is borrowed from "unlock all civs" -mod, so it says "no requirements" for every exploration civ.
I have no idea where to access that "player unlocks" menu view.
That lock icon is exactly what I am missing atm. I kind of recalled it was mod that gave it and not part of vanilla game.It should be along the top bar, alongside the great works, religion, policies, etc buttons - it's the last one on the right. Tbf I'm still not v good at remembering which of those buttons does what
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Iirc Bulgaria's unlock is to have three altars
I tried that. Had time to play 10 turns some random game and no lock icon. But sure by that time I did not manage to actually unlock anything. If trigger is unlocking something.That lock icon should be there. It's part of the game. Perhaps try to verfiy your game files after disabling all mods?
So status with caputuring and razing cities/towns?
- Earlier comments this thread suggested that loosing your own settlement and recapturing it does not allow raze and maybe forces you go over settlement limit.
- Today I captured city founded by Himiko from Pachacuti and I cannot raze forcing me over the limit.
- Game does not have feature to return settlement to Himiko? Also discussed earlier I believe.
I guess it is time for bug report...If this is not bug it is extremely dumb
Ah. You are correct! I have seen this earlier I think, but forgot it.Could it have been the holy city for Himiko's religion? Those cannot be razed. When it happened to me I was pissed because I really wanted it gone, and the raze box is just grayed out and doesn't tell you anything. I needed to be settling/conquering distant lands. In the end it turned out to be a good city though.
Once the first Leader, AI or player, completes a step in a legacy path the age progression happens. Any other leader reaching that legacy point does not cause age progression.
If you don't research Military Training in Antiquity to unlock Flanking does that mean you don't get Flanking in Exp and Mod?
Yes, there's only a set number of available artefacts that can be dug up. To get the culture win you need to be quick in getting to the dig sites before everyone else.Is it possible for the game to run out of artifacts in modern? I tried playing a culture win and at some point new arrifacts stopped appearing.
Yes, there's only a set number of available artefacts that can be dug up. To get the culture win you need to be quick in getting to the dig sites before everyone else.