LK Planning Thread

Signed up:
LKendter
Strauss
Kanga Du
Ozbenno
Open slot


OK, we are back to needing one player. Remember this is the basic game, not warlords.
 
:confused: Not sure why this is taking so long to fill.

I still need one more player.

I wonder if players have advanced beyond my current comfort level?
 
hello ... what have we here then? An interesting little game, what? Oh, need another warm body ... hmmn ... I think I can do that! Sign me up.
 
LK122 start up
Monarchy, map = inland sea, speed = epic, civ = not played in LK series, just win baby.


Signed up:
LKendter
Strauss
Kanga Du
Ozbenno
ruff hi

I will get this one started tonight.
 
I just had another incident of worker automation in LK122. It is clear I need to revise the house rules to specifically PROHIT WORKER AUTOMATION.


The following tactics are PROHIBITED:

There are no exploits that I am aware of at this time.


Standard LK house rules:
1) Worker automation is prohibited.

2) Automation of any kind is strongly discouraged until the game is known better.

3) A go to order is only allowed if you turn summary warns that it is happening and explains why. Sometimes it is just too important to make sure those reinforcements don't get sent to the wrong place.

4) Please complete your turn. At most the next player should have one unmoved unit such as a settler where you are unsure of its direction. A stack that is fortified counts as completed. The game should be sitting ready to hit end of turn with very little left to move.

5) Don't edit your game results into a got it post. There is no notification of new activity. I have had SGs stalled waiting for a person to move, when the already did.

6) The use of the auto-logger is prohibited for the body of your report. You may include it as a spoiler tag. SGs are about writing up enough information so that the team understands where you are going. The auto-logger clearly fails in this regard. Knowing the details doesn't show the big picture. SGs need the big picture.

7) SGs are about cooperative team play. If you aren't willing to discuss plans before and / or after your turn, then the LK series isn't for you.

8) War shouldn't be declared without a team consensus.

9) If you disagree with a dot map plan, comment *before* playing you turn.

10) I reserve the right to refuse players whom IMHO failed to play in the spirit of cooperation. Declaring an unexpected war pretty much insures you will go on this list. Personal attacks against other players guarantee a ban from the LK series.


I realize rule 10 is a bit harsh, but I can tell too much infighting will put the LK series back on hold.
 
Clarification - auto workers are banned or auto workers at the end of the round are banned?

You can un-auto worker by selection one, holding down the alt key and clicking cancel orders - that cancels orders for all workers
 
ruff_hi said:
Clarification - auto workers are banned or auto workers at the end of the round are banned?

You can un-auto worker by selection one, holding down the alt key and clicking cancel orders - that cancels orders for all workers

auto workers are banned
 
It turns out there are only 2 civs left not played in the LK series. I have decided to clear Japan out of the list.

LK123 start up
Monarchy, highlands script on small world, civ = Japan, goal = domination

Signed up:
LKendter
Open slot
Open slot
Open slot
Open slot

Requirements to sign up:
1) Experience at monarchy and preferably win at monarchy.

2) This is the original game, NOT warlords
 
Though not one of your stalwarts, I would appreciate another opportunity in the LK Series.
 
It turns out there are only 2 civs left not played in the LK series. I have decided to clear Japan out of the list.

LK123 start up
Monarchy, highlands script on small world, civ = Japan, goal = domination

Signed up:
LKendter
Bede (Are you available most weekends?)
Open slot
Open slot
Open slot

Requirements to sign up:
1) Experience at monarchy and preferably win at monarchy.

2) This is the original game, NOT warlords
 
@Lee, Saturday afternoons and most Sundays.
 
It turns out there are only 2 civs left not played in the LK series. I have decided to clear Japan out of the list.

LK123 start up
Monarchy, highlands script on small world, civ = Japan, goal = domination

Signed up:
LKendter
Bede
Conroe
sooooo
remconius


Requirements to sign up:
1) Experience at monarchy and preferably win at monarchy.

2) This is the original game, NOT warlords


I will start this one tonight.
 
It is time to finish the only civ not played in the LK series for Civ4 - Persia

Map=Great Plains, standard size, epic speed, level=monarchy.


Signed up:
LKendter
Open slot
Open slot
Open slot
Open slot


Requirements to sign up:
1) Experience at monarchy and preferably win at monarchy.

2) This is the original game, NOT warlords
 
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