I have *TO* many fun ideas. I have to start one of these. Please let me know which ones you would play.
Deity, Flip you -
We must capture all cities except an auto-raze. We must set them on governor to manage happiness until no resistors. We can never starve cities intentionally.
Deity, Religious fanatics -
The first build out of every city must be a temple. The second churches are available we must swap all cities to them unless it waste shields. We must make a serious effort to build Sistine Chapel. The second build out of every city is a church after theology.
The civ would be a religious civ.
Deity, Hated civs -
Simply a deity game with the civs you hate most to see. A small sized world, or standard if to many hated civs.
My initial list is:
Persia - I can't forget LK79. Persia is usually a early territory claimer, a culture threat, and dangerous in any space race.
Sumeria - A very dangerous runaway civ
Ottomans - Do you really like fighting Sipahi?
Deity, America, the land of the free -
Every one loves are country. Any purchased / captured workers must be merged into a cities. We must actively purchase workers to "liberate" them if we can afford it.
Goal - domination win under Republic / Democracy. Democracy is a mandatory research goal and must be revolted to. War weariness with lots of war whiners. Doesn't this sound like fun?
Monarchy, civ=TBD, RaR 5CCC. If we win we increase the level and go again.
This will be the standard 5-city conquest variant adding in the RaR module. Obviously I plan to make it strict 5CCC, no barbs, and Pangaea.
Deity, Flip you -
LKendter
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Deity, Religious fanatics -
LKendter
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Deity, Hated civs -
LKendter
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Deity, America, the land of the free -
LKendter
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Monarchy, civ=TBD, RaR 5CCC -
LKendter - This one wins ties, as it is my preferred idea.
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