save
Pre-Turn
see we still have some units we can use on the offense
kill 1 knight with AC, spear with knight [2-0]
move unit from Leipzig to Berlin to fire clowns
reassign some tiles which giver higher commerce (river) and physics drops to 7
IT lose pike in strange placement, but win against the other [3-1]
1. 1060AD
there are 2 new American towns in the northeast
move out settlers,
kill 5 Aztec, 1 Iro, 2 Roman (incl settler pair), 2 Mayan, 1 pesky Carthagian [14-1]
IT defeat 2 Mayan knights and retreat 2 at New Leipzig [16-1]
2. 1070AD
Erlangen is founded on yellow spot
1 Roman, 6 Mayan, 2 American including sacking of silk Cleveland[25-1]
knight army moves out and spots Rome
leave pike in Berlin to be able to get 2 turn pikes at 15spt
IT a knight and LB are dropped behind our lines
3. 1080AD
found Bamberg, form a new army
kill 8 units, raze Byzantium. kill 3 units in Rome and sack city for 4 slaves
another knight army steps north to attack iro town and we
discover a source of salt
defeat 1 unit and raze town, salt is 5 tiles away from our borders still inside Iro land [37-1]
IT no attacks, no wonder yet
4.1090AD
turn a settler round that was on the way to the east, we need that salt by all means
found Wuerzburg to expand the northeastern border
kill 3 units and 3rd gives us another MGL
pillage the salt, kill 4 more units [44-1]
IT kill 1 unit on defense and lose 1 pike in new Leipzig [45-2]
quite a few knights show up in the north
5. 1100AD
kill 2 units and raze Lugundum, do the same in Veji. all together gain 6 slaves
defeat 2 knights and raze Los Angeles and discover furs in the east
defeat another 5 units [56-2]
IT Bamberg is the new hot spot, 3 Iro knights attack but all die to our pikes

[59-2]
we get physics, ToG next in 9 for Newton
6. 1110AD
raze Denver and spot a new Carthagian city
defeat 7 more units [68-2]
IT Iro drop 2 units in the hinterland
7.1120AD
defeat 2 units, defeat 1 unit and raze Carthagian town
defeat another 8 units, lose 1 AC [79-2]
IT defeat 1 knight on defense and a picture saya more than 1000 words [80-2]
8. 1130AD
rush a market in Leipzig with MGL
defeat only 3 units this time, rather quiet for a turn [83-2]
IT lose a unit on defense, we get a market in leizig, go for palace Newton prebuild [83-4]
get a border expansion in the east, thats very good for workers
9. 1140AD
found Ansbach on the way to salt in the west
defeat a pike and raze Iro town which blocked our salt access
defeat another 6 units [90-4]
while defeating units spot an Iro musket in the north, but since we disconnected it, they have no more of it
IT again go for 1-1 [91-5]
10. 1150AD
army adavnces to Oil springs, it has to be removed to get the access to salt
lose elite AC to 1hp LB, defeat it with elite pike, defeat a settler pair and 1 LB
defeat 2 units, defeat 2 spears and raze new Iro town [97-6]
one army is unmoved in Ansbach and could be sent out to help at Oil springs
now is the time to produce settlers and get us expanded towards the salt and the luxes in the east, a lot of land is cleared and
our military looks strong