http://www.civfanatics.net/uploads10/LK104-1750BC-V2.zip
OK, let's try this one again with the correct settings...
3900 BC
Berlin is formed.
2850 BC
Leipzig is formed to be our 20K city.
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Summary:
So far we have avoided contact. I did verify the game started as a Pangaea. However, we are as isolated as can be in the extreme south.
The 20K start is a lot weaker then the other due to lack of bonus food. I already merged one worker into the city to speed up growth. If we want to get a lot of early wonders, we will need to merge some more workers in after it hits size 7. We can't afford to wait 100 turns to go from size 7 to size 12. Berlin has some spare food, and the new city by the cows will have some also. There is no way we will snag many AA wonders without getting to size 12 quickly.
At the moment we badly need military. Our total military is 2 warriors and 1 spearman. The other bad military news is no sign of horses yet. I did very limited exploring, so they could be just out of sight.
My suggestion for an initial dot map:
I saw blue dot as the number one target as it can be a plus 3 food city. With mining the sugar it will have decent shields at a very small size.
I see yellow dot as #2 with the game forest tile to start with strong shields, it can also become a plus 4 food city longer term.
After that I see black dot, purple dot (so that the 2 cities support each other), and finally red dot. Red dot doesn't work well with the rivers and supporting another city anytime soon.
Signed up:
LKendter
ThERat (currently playing)
Sir Bugsy (on deck)
Kaiser_Berger
dl123654
Remember 10 turns per round - STRICT 24 hours got it, total 48 hours to at complete.
Additional restrictions:
Armies may NOT be used more then 5 tiles from a cultural border.
Leaders may ONLY be used for armies or to rush a building / small wonder in the 20K city. If you can't form an army the leader must go to the 20K city.
The game MUST be won by 20K - period.
This is the standard LK AW type game with NO initial trading.