150 BC (Pre-turn)
I agree we want Heroic Epic. However, with Graz having high commerce I want a library in that city.
I sent the army forward for recon, and find another 5 Aztec units on the way. I have no choice but to keep the army at home.
We really need to find where the iron is.

I seen another border color. The Inca are very close. Between this and the walls in the Iroquois towns it is clear the north is the way to expand.
I can't justify 30% luxuries for just 3 citizens. I swap to scientist, and get Polytheism a turn early with no money lost. We need to catch up the severe tech deficit.
(IT) Graz can complete the FP is just 20 turns. A further away FP does help, but any FP will reduce our horrid corruption.

I have no idea what the Aztecs are up to. There movement path almost implies a war with either the Maya or Iroquois.
130 BC
I kill 1 archer, and 1 spearman. Our elite had no luck. Our army is shadowing that nasty Aztec stack.
110 BC
No action as we wait to see the direction of the Aztec stack. There are no other units of significance are in range. That will change next turn.
90 BC
Salzburg is the new Aztec target.
I kill 1 archer, 1 spearman and 3 swordsmen. Our elite had no luck.
(IT) I don't know why, but all AI have suddenly become obsessed with Salzburg.
70 BC
I kill 1 archer, 1 JT, 3 spearmen, and 6 swordsmen
at no cost!
I promote a horse to elite, and got away with a warrior attacking a badly injured sword. You have to love those catapults.
The Aztec SoD is fried.
(IT) We kill a JT in on defense.
We then see the BAD news from the Aztecs. The first MDI has arrived.
50 BC
I kill 2 archers, and 1 JT. I promote TWO horsemen to elite.
(IT) We almost lose one of the horse armies, as the Aztec MDI attacked it. We need stronger units to create a pillaging army with.
I suffer my first lost with a spearman.
30 BC
I kill 2 archers, 1 swordsman, and 1 JT. That is 4 more elite victories without an army.
10 BC
I kill 3 JT, and 1 spearman. My luck with elites sucks as another victory fails to produce a leader.
The new Maya town of Lazapa is auto-razed
Klagenfurt is formed on the hills near Tikal. The next step is to raze Tikal.
10 AD
I kill 2 spearmen, and 2 JT. I lost 1 horseman. Two more tries with elite units are simply wins. I promote yet another unit to elite.
Weiz is formed.
(IT) We lose 1 spearman on defense, but kill 1 JT.
30 AD
The Aztecs again coming back as several MDI are approaching around Tikal.
Tikal is razed and we get $1 along with a worker
I kill 3 archers, 2 MDI, 1 JT and 1 warrior.
Well it is about time.
(IT) No AI attacks, but more Aztec MDI coming our way.
50 AD
I kill 2 warriors, 2 archers and 2 MDI. I am back to simply winning with elite units. Of course, I do promote yet another horseman.
Summary:
Our next leader target should be the pentagon. We would use that extra boast for the armies. I would like to start pillaging, but we need better defensive units for that army.
We need to be very careful fighting the Iroquois to not contact the Maya by mistake. We have forward progress up north, and I don't want to lose it.
Signed up:
LKendter (vacation Aug 3 to Aug 9)
Arizona_Steve (currently playing) (vacation July 31 to Aug 15)
tarkeel (on deck)
Meldor
hotrod0823 (vacation July 16 to July 24)
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
>> Starting with LK68 the LK series is on patch 1.22.
http://www.civfanatics.net/uploads8/LK71-50AD.zip
The below is the current war front. We have an Aztec city getting in range. The red dot is where the settler is heading.