Kaiser_Berger
Terran Emporer
Preturn- We look good.
IT- Chichen Itza is finished, Start on Temple of Zeus.
T1 70
Not much.
IT- We learn Physics. I decide to go for Matchlock so we can work toward Shakes.
T2 90
Again nothing much exciting.
IT- zzz
T3 110
1 turn till ToZ.
IT- ToZ completed, decide that Heroic Epic offers a cheap 2 culture points so we go with that.
T4 130
Nothing new. Matchlock next turn.
IT- Korea demands gems. Part of me wants to tell him to stuff it because of a potentially unsafe trade route, but the thought of the Sioux being brought in against us is not good. I cave.
We learn Matchlock, set for Absolutism once we get Nav through Trade.
T5 150
Matchlock to Sioux for Horses, Tea, and TM. Matchlock and 50g to Japan for Navigation. Matchlock and 375g to Korea for Magnetism. Magnetism and 150g to Sioux for Map Making. Matchlock to England for Printing Press and 130g. Matchlock to India for Music Theory and 100g.
I set Damascus to build some Ansar Warriors to bolster our military since we now have horses.
IT- We get HE, start on Royal Tournament.
T6 170
Not much new to do.
IT- zzz
T7 190
Nothing new.
IT- sss
T8 210
Several civs now have Absolutism, we get it next turn.
IT- Learn Absolutism, head towards Humanism. Complete Royal Tournament, start Training Camp.
T9 230
Nothing new.
IT- zzz
T10 250
Nothing much.
Summary
We have Training Camp due in 2, Humanism in 3. We are at 47cpt. Lots of production boosters finished. Hopefully we're the first to Humanism, should be great trade bait.
IT- Chichen Itza is finished, Start on Temple of Zeus.
T1 70
Not much.
IT- We learn Physics. I decide to go for Matchlock so we can work toward Shakes.
T2 90
Again nothing much exciting.
IT- zzz
T3 110
1 turn till ToZ.
IT- ToZ completed, decide that Heroic Epic offers a cheap 2 culture points so we go with that.
T4 130
Nothing new. Matchlock next turn.
IT- Korea demands gems. Part of me wants to tell him to stuff it because of a potentially unsafe trade route, but the thought of the Sioux being brought in against us is not good. I cave.
We learn Matchlock, set for Absolutism once we get Nav through Trade.
T5 150
Matchlock to Sioux for Horses, Tea, and TM. Matchlock and 50g to Japan for Navigation. Matchlock and 375g to Korea for Magnetism. Magnetism and 150g to Sioux for Map Making. Matchlock to England for Printing Press and 130g. Matchlock to India for Music Theory and 100g.
I set Damascus to build some Ansar Warriors to bolster our military since we now have horses.
IT- We get HE, start on Royal Tournament.
T6 170
Not much new to do.
IT- zzz
T7 190
Nothing new.
IT- sss
T8 210
Several civs now have Absolutism, we get it next turn.
IT- Learn Absolutism, head towards Humanism. Complete Royal Tournament, start Training Camp.
T9 230
Nothing new.
IT- zzz
T10 250
Nothing much.
Summary
We have Training Camp due in 2, Humanism in 3. We are at 47cpt. Lots of production boosters finished. Hopefully we're the first to Humanism, should be great trade bait.