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(LOCKED) Going for Gold: Wonders

Discussion in 'General Balance' started by Stalker0, May 23, 2018.

?

Is this item in a reasonable state of balance?

Poll closed Jun 6, 2018.
  1. Yes

    93.3%
  2. No

    6.7%
  1. CrazyG

    CrazyG Deity

    Joined:
    Oct 14, 2016
    Messages:
    4,781
    Location:
    Beijing
    I just realized I stopped building Alhambra lately. Its an okay bonus, but really mediocre compared to other military wonders
     
    Last edited: Dec 24, 2019
  2. pineappledan

    pineappledan Deity

    Joined:
    Aug 9, 2017
    Messages:
    5,003
    Gender:
    Male
    Location:
    Alberta, Canada
    I like the jinete promotion in concept, I just don’t think its specific bonuses are doing the trick.

    I think drill is comparable in power to what we want, but the problem was it was a stem promotion that locked your melee units into that specific progression and felt like it was limiting your options, rather than giving you more. making the wonder more specific to mounted melee is fine, but it also means the promotion needs to be more powerful than drill I because it is locked to strategics and less flexible (poor Zulu...)

    Jinete
    Mounted melee only
    +10% CS
    +25% vs cities and fortified units
    10 damage to adjacent units on kills

    so it would be an anti-infantry promotion like that, give the same all-around CS as drill, and then stack with Overrun to give a potential 25 damage on adjacent kills. Sweden can already do a similar thing with the Carolean’s grenadier promotion. Also it would mitigate the cavalry line’s city malus. Naming the promotion after the people who conquered Alhambra instead of the people who built it makes me think that there should be some bonus vs cities in there. Though I understand if the overlap with statue of Zeus isn’t welcome
     
    civplayer33 likes this.
  3. civplayer33

    civplayer33 King

    Joined:
    Sep 11, 2017
    Messages:
    965
    Looks good to me! I want to stress again, however, that it should not be lost on upgrade, because otherwise you'll have an era where you push out those new mounted units after building Alhambra (typically Medieval) and then in Renaissance with the upgrades you just lose all those promotions and since you don't want to throw away promoted, combat-tested units you will only build rather few additional mounted so Jinete will be rarely seen anymore if it is lost on upgrade...we could simply reduce the numbers you gave slightly, if necessary, to prevent making it OP (I don't think it is, though, personally).
     

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