Bleys
Deity
First report, but before I begin, I just have to compliment Rolo once again on a fantastic looking map. Plenty of land for us, but there are so many ways to set up cities, and so many approaches, I can already tell we will see a TON of variances this game. Sometimes, the Mansa game for example, all the cities get set down on all the same spots on everyones map, makes it kinda boring, since the "thought process" behind city placement is one of the key elements to this concept.
Well picked rolo, already thoroughly enjoying this map.
Now for my report, Checkpoint #1, 4000 BC - 900 BC, Monarch, Epic speed
Well picked rolo, already thoroughly enjoying this map.
Now for my report, Checkpoint #1, 4000 BC - 900 BC, Monarch, Epic speed
Spoiler :
I settled in place, despite the temptation of wandering a bit with my Settler. I knew we would end up on a snakey looking island, and quite often, the games algorithm doesnt place its "suggestions" the way Humans do. However, the Plains hill, the bare hills close by, the seafood, etc, I decided to settle in place.
Started with Fishing and a worker, but not having a 3H tile for a quick workboat, and not starting with Mining, I decided to let the worker finish, while I teched Mining, before starting a Work Boat. This worked out decently well, since the Worker came out almost at the same time as Mining finished, and he had plenty to do while I teched BW. Scout popped around a bit, and discovered how the land was layed out. Mountains blocked part of our island, and more islands to the south. This made me decide to build a 2nd WB immediately after the first to explore, before even bothering with a garrison unit. In fact, I built 3 Workboats back to back to back, first went to a clam, 2nd explored, 3rd went to the other clam. BW came in during all this, giving me the good news, Copper in the BFC and it was already hooked up! Of course, the downside of this meant Spearmen or Axemen as garrison units until Archery, instead of dirt-cheap warriors, but oh well. I teched Sailing after BW, and chopped the forests on the silk for a Galley quickly. I wanted to get the 2nd and 3rd settlers out as I built the GLH, and move them over to the other islands quickly, especially the Marble area for the Oracle. When the galley was done, I moved my scout to pop the other huts, and got some gold and a Warrior (first hut was also a Warrior)
So, after Galley, Spearman for garrison, and Settler (which settled 3N of the stone, thinking CRE would get me the stone by the time I wanted to try for the Mids, and grabbing a larger portion of the FPs), I stared the Greater Lighthouse, which I landed fairly easily, while pumping out 2 more settlers and shuttling them over to the cut off marble area and the other island. I altered my original plan to get the Horses when I popped them on AH, not that Keshiks will be important anyway.
So here is where I sit, 4 cities, 2 more settlers coming out, trying to build the ToA in Capitol and Oracle in the Marble city.
Capitol is decent, good growth with the clams, good production from the Copper and the mine on the plains hill. Calendar will make this a solid Bureaucracy cap.
After the Oracle, the Marble city will make a settler as well, to settle the Fish and Floodplains up there, with room for a 3rd city on that chunk of land with the Silk. One of the settlers coming out now will be dropped down on the Iron island, and since I can see an AI border at the edge of the fog, I expect to meet him soon. Not sure who it is, Persia or Greece, I think. The blues kind of look alike to me, heh.
All in all, an outstanding map, with awesome possibilities. I hope I get both the Colossus and Temple of Artemis, so I can see how solid the synergy of these Wonders are for comparison to the new Monarchist Cookbook game I am playing in. Of special interest to me is how well my economy stays afloat REXIng with these 3 Wonders, and how well "city overlap" works out if I pack more cities in just for the Traderoute income.
Started with Fishing and a worker, but not having a 3H tile for a quick workboat, and not starting with Mining, I decided to let the worker finish, while I teched Mining, before starting a Work Boat. This worked out decently well, since the Worker came out almost at the same time as Mining finished, and he had plenty to do while I teched BW. Scout popped around a bit, and discovered how the land was layed out. Mountains blocked part of our island, and more islands to the south. This made me decide to build a 2nd WB immediately after the first to explore, before even bothering with a garrison unit. In fact, I built 3 Workboats back to back to back, first went to a clam, 2nd explored, 3rd went to the other clam. BW came in during all this, giving me the good news, Copper in the BFC and it was already hooked up! Of course, the downside of this meant Spearmen or Axemen as garrison units until Archery, instead of dirt-cheap warriors, but oh well. I teched Sailing after BW, and chopped the forests on the silk for a Galley quickly. I wanted to get the 2nd and 3rd settlers out as I built the GLH, and move them over to the other islands quickly, especially the Marble area for the Oracle. When the galley was done, I moved my scout to pop the other huts, and got some gold and a Warrior (first hut was also a Warrior)
So, after Galley, Spearman for garrison, and Settler (which settled 3N of the stone, thinking CRE would get me the stone by the time I wanted to try for the Mids, and grabbing a larger portion of the FPs), I stared the Greater Lighthouse, which I landed fairly easily, while pumping out 2 more settlers and shuttling them over to the cut off marble area and the other island. I altered my original plan to get the Horses when I popped them on AH, not that Keshiks will be important anyway.
So here is where I sit, 4 cities, 2 more settlers coming out, trying to build the ToA in Capitol and Oracle in the Marble city.

Capitol is decent, good growth with the clams, good production from the Copper and the mine on the plains hill. Calendar will make this a solid Bureaucracy cap.

After the Oracle, the Marble city will make a settler as well, to settle the Fish and Floodplains up there, with room for a 3rd city on that chunk of land with the Silk. One of the settlers coming out now will be dropped down on the Iron island, and since I can see an AI border at the edge of the fog, I expect to meet him soon. Not sure who it is, Persia or Greece, I think. The blues kind of look alike to me, heh.

All in all, an outstanding map, with awesome possibilities. I hope I get both the Colossus and Temple of Artemis, so I can see how solid the synergy of these Wonders are for comparison to the new Monarchist Cookbook game I am playing in. Of special interest to me is how well my economy stays afloat REXIng with these 3 Wonders, and how well "city overlap" works out if I pack more cities in just for the Traderoute income.