Eclipse4449
Deity
yes we should have AIs. How many should we have?
How ever AIs add to the fun but at the same time take away some of it too, for an example player 4 of 4 only is able to interact with that AI because he borders him and he is not great friends with the AI he must watch his back more.
I suggest 2 AIs that we all work together at killing(and at some point in this process Alliances switch because one player is now getting to powerful)
My preference for what it is worth is Having human alliances which improves battle tactics and strategies with the possibility of having a secret unknown Alliance. (We are most likely 4 separate players thinking on their own) rather that 2 of us are known team members.
opinions please.
How ever AIs add to the fun but at the same time take away some of it too, for an example player 4 of 4 only is able to interact with that AI because he borders him and he is not great friends with the AI he must watch his back more.
I suggest 2 AIs that we all work together at killing(and at some point in this process Alliances switch because one player is now getting to powerful)
My preference for what it is worth is Having human alliances which improves battle tactics and strategies with the possibility of having a secret unknown Alliance. (We are most likely 4 separate players thinking on their own) rather that 2 of us are known team members.
opinions please.