Looking to improve

Sandman2012

Chieftain
Joined
Feb 4, 2005
Messages
87
I've been playing C3C casually now for a while, and before that PTW and Vanilla. I've traditionally played at Regent level and occassionally at Monarch. I find I do pretty well if I get off to a good start, but I'm having a little trouble with the micromangement stuff now that I'm trying to improve my game.

I've been lurking here for a month or two, checking threads and reading the guides in the War Academy, and it seems that to really get a good start on the higher levels, one needs to micromanage one's workers and cities. Playing at relatively low levels, I've been able to automate workers and use governors to manage my citizens moods, but from the reading I've done around here it seems that I need to start micromanaging these aspects of the game to really come out ahead at higher levels.

I've studied the opening move site (I think linked from the War Academy), and I've learned a lot about the power of terrain, but I'm still getting the hang of it. It feels tedious to have to control all the workers, and check in on all my cities every turn, adjusting the citizens as the terrain gets modified and based on the happiness level. Is there a middle gound? Is it possible to automate some stuff or use governors for cities that seem stable while managing the newer ones? Can anyone suggest a few more tips for an intermediate player like me? I've been reading around here but there's a lot of info to sift through and it's a bit overwhelming.
 
Welcome to CFC! YOu can start a thread over in the newcomers section and be congragulated for joining Civfanatics Forums.

Usually, I control all of my workers until I have ~20. The next ~20 that I make are automated to make trade routes. Then, start on a 1:1 ratio until I have ~60+ cities and 70 workers. by then, its the mid-mideaval era and I have one heck of an army. I control all of my workers until the late-industrial era, because I have rails everywhere. Once rails are where I want the to be, I automate 1/2 of my workers and gulp up the smaller rival nations around me. :)
 
I've heard it's good to have one and a half to two workers per city you control, staying near the lower end for Industrious civs, but I find it's hard to maintain those numbers early in the game when money isn't coming in, especially if I want both offensive and defensive units. I would think if I were micromanaging I could make it such that I'd only have to improve two or three squares around each town for the start, then go back and improve more as the populations grow.

Should I be building less buildings or what to improve my gold income and have the ability to make more troops?
 
Make sure money that goest to treasury is 10% on Despotism, 10%-30% on monarch, or more on better govts, and you should be able to support them.
 
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