Looks like you can't play Mongolia in multi-player.

Daitanis

Chieftain
Joined
Jan 20, 2010
Messages
16
*Sigh*

So everyone was given this civ for free. We all have it. Why can't we play it multiplayer? This is a different case than Babylon, which some people have and others don't... perhaps I don't understand.

This is... disappointing.
 
It's something they're working on, I would think. My guess is, when they release the additional multiplayer modes, they'll have a solution for this. Of course, it seems like a simple solution, especially for Mogolia, but oh well.
 
I think multiplayer will forever be neglected in upcoming patches. It doesn't look good from the very beginning that they actually put enough care into it.
 
Forever neglected? I don't think so based on what they've said. It's one thing to say that they didn't polish the game before release, but to say that features promised in post-release will never be released is way too cynical considering that they did already follow through on one such promise (modding tools). I do think singleplayer has priority for the next couple of patches, however.
 
So we can say that 5$\euro are too much for a civ, Babylon for now, that is useless in multi, good work Firaxis!:lol:
 
Show me where they had said - in prior release of this game - that they will provide an excellent multiplayer feature that will be an improvement from its predecessor.
 
Do you actually WANT to play against those Keshiks? Will probably be annoying as hell. Therefore mongolia would get dogpiled on early, so no fun playing as mongols either.

Any game that i know of that implemented steppe horsearchers in a even remotely realistic way ended up with them a PITA at least, and totally IMBA at worst. Just like in real life :D
 
It would be awful to allow Mongolia in Multiplayer, because everyone would be choosing it for the purpose of two of its overpowered UU. It would make the game uninteresting where everyone is playing the same Civ.

We already got a lot games where we at least get two players playing Russia as of late.
 
Show me where they had said - in prior release of this game - that they will provide an excellent multiplayer feature that will be an improvement from its predecessor.

They've said that in almost every single interview and promotional video.

Not sure if I believe it, but they've said it PLENTY of times.
 
I'm just disappointed with them. They didn't advertise Babylon as a single-player only civ, yet it is. They clearly have no urgency to fix multiplayer. Then, since the initial release wasn't qc'ed very well, they decided to be nice and release Mongolia for free. Yet we can't play them in multiplayer. I don't see much of a point with having the civ if I can't play it with my friends.
 
It would be awful to allow Mongolia in Multiplayer, because everyone would be choosing it for the purpose of two of its overpowered UU. It would make the game uninteresting where everyone is playing the same Civ.

We already got a lot games where we at least get two players playing Russia as of late.

That's not a good reason to keep them out of multiplayer. If devs can't balance their own game then Houston we have a problem! :crazyeye:
 
So everyone was given this civ for free. We all have it. Why can't we play it multiplayer? This is a different case than Babylon, which some people have and others don't... perhaps I don't understand.

No, that's probably completely right.
They screwed one of the biggest concerns of the community, well done.

I think you can already be happy that the new civ did not corrupt your old savegames.
 
I think you can already be happy that the new civ did not corrupt your old savegames.

See you gotta look at the bright side..the DLC didn't kill your savegames and it didn't eat your soul.
 
It's a pretty sad state of affairs when a comment like "you can't play Mongolia in multiplayer!" gets greeted with "well that's actually good because their UU is overpowered, so Firaxis is doing is us a favor!"

Now, I'm not a molotov-throwing, revolt-leading firebrand or anything, but how can anyone - apologist or not - defend that lack of functionality?
 
No, that's probably completely right.
They screwed one of the biggest concerns of the community, well done.

I think you can already be happy that the new civ did not corrupt your old savegames.

I am not a multiplayer, so just out of curiosity:
What does this mean for mp sessions? That you cannot actively select the Mongols I understand.
But do you have to exclude them from mp sessions, so that even the AI cannot use them? And how would you do so?
 
It's a pretty sad state of affairs when a comment like "you can't play Mongolia in multiplayer!" gets greeted with "well that's actually good because their UU is overpowered, so Firaxis is doing is us a favor!"

Now, I'm not a molotov-throwing, revolt-leading firebrand or anything, but how can anyone - apologist or not - defend that lack of functionality?

lol there is always an oppostion or two to common sense!
 
Show me where they had said - in prior release of this game - that they will provide an excellent multiplayer feature that will be an improvement from its predecessor.

They said simultaneous would be released right away, but other multiplayer modes would be released in patches. I never said better multiplayer, just that they are working on it. They also said they're working on ways so all DLC will be playable in multiplayer, possibly even playable against people who don't have the same DLC.

My somewhat guess: With the release of other multiplayer options (which I believe will happen, probably in the third patch), they'll allow some use of DLC in multiplayer. The cynical side of me will suggest that it'll require MP mirroring between the two sides to allow it in and they'll throw in a checkbox in the UI that lets you check "No DLC" to ensure compatibility with non-DLC games. My idealistic side hopes that they'll find a work-around. It doesn't seem out of the realm of possibility they could have all DLC content downloaded, but simply locked away and encrypted, so it can only be read in multiplayer games that need to read it. Whether they can do it or not remains to be seen.
 
I just think that it almost defeats the point of playing as new civs if you can't play them with your friends. I play Civ as a multiplayer game with a few of my closest friends. I guess that many more people treat this as a single-player game... oh well.

If we can only play the DLC as single-player then I'll take the two which come free with the Direct2Drive purchase I had, but I'm not going to pay another dime for anything else.
 
Well, hopefully by December they've addressed the issue. If not, I agree, sales won't be as high as they are hoping for.
 
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