Losing My Marbles achievement

Jacozilla

Warlord
Joined
May 6, 2013
Messages
209
Lost my marbles finally getting this elusive (to me) achievement.

Tried normal way at first - random game after random game on big maps hoping some runaway would have enough land to get 5 artifact sites.

-couple problems and solutions here: at low difficulty settings, was easier for me to rush to archaeology but seems AI at low diff never really runs away and never has enough land even on huge maps to get enough artifact sites
-so I raised the difficulty and on emperor that solved runaways getting large chunks of continents but either it ran so fast it was digging its own sites before I got there, or never had good random luck to spawn 5 sites

-so I decided to cheese it and do the trick mentioned here on several posts: plant my own cities near artifact sites, concurrently position my archeologist at each site, gift my cities with open border treaty to some sucker civ, then dig away.

-first problem: on low diff settings, the AI apparently doesn't have enough of a happy advantage because every time I gifted my cities, it would burn them down. I did get 3 of 5 to stay so I could dig.

#4 was elusive because no matter what I did with a new city to make it attractive, AI would just accept then insta-burn city down. No,time to dog artifact. I tried creating a city and then rush buying 5-6 really nice happiness and production buildings but still same stupid AI raze fest

So I created whole new game where only objective was to get this achieve, so I built up 5 cities that was near artifact site to pop 20 (three i was lucky and sites spawned near my original 3 cities, other two I had to settle and then rush buy food buildings and tons of food caravans to get to pop 15-20.

The pop need depends on what terrain the artifact site is on because I notice the dig can range from 4-12 turns.

So I got all 5 cities ready, gifted them all to the one AI civ that was willing to trade open borders, and then sure enough the damn AI started burning down 3 of them but because of my population, it took longer to burn than my archs needed to dig.

So finally. Finally! I got this god damn annoying achievement.
 
I didn't find this one all that tough, I was morocco next to a brazil that was starting to run away.
I had an idea of a 'Great Artifact Heist' because A) I was wondering if he'd register all of the stolen artifacts as one or multiple, and B) because I really couldn't afford to give him any landmarks.

He was of course more than willing to trade open borders, made sure all my archaeologists were one turn away, and nabbed all 5! Didnt even know it was an achievement
 
This is not that hard... Just tech well and steal from the runaway (save your spots by planting units on those tiles first and paying for open borders).

Pay the runaway to acquire more land if he shares borders with a civ that has digs.

Happens in 50%+ of immortal/deity games I play where I'm beelining archeology.

No need to gift cities or anything crazy...

Its not like the American German Egyptian trifecta you have to set up.
 
Ironically I got raiders of the lost ark purely by chance very early in bnw release. Didnt even know it was an achievement or how most have to hot seat it. Just random luck I suppose.

For me the marbles one was pretty hard. Have a ton of hours with bnw, around 1900 overall and I just never got a random game where I ever saw 5 artifact sites abailable in any one AI lands

Usually play 50-50 emperor / immortal, so can't say if deity makes it easier.
 
For this one; main thing is complete Exploration to also reveal the hidden ones (which also count)

In addition to playing at a lower than normal difficulty level, choosing high expansion AIs such as Catherine could also help.
 
The easiest way to get this achievement(lost my marble) is to play the african scenario as any european power. So many archeology sites, so easy to find 5 in enemy territory!
 
Back
Top Bottom